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About Body

Name Level Armor
p/b/s/e
Area Found Extra Flags
a %s dragonskin  0  0/0/0/0  DSL  Nolocate, Burn_proof 
a backpack  0  ///  Sewers   
a backpack  0  ///  Thaxanos   
a backpack  0  ///  New Thalos   
a brown cape  0  1/1/1/0  New Mudschool  Melt_drop 
a Bruce clan shoulder wrap  0  0/0/0/0  Nordmaar  Nonmetal 
a fur cloak  0  0/0/0/0  New Thalos   
a Gunn clan shoulder wrap  0  0/0/0/0  Nordmaar  Nonmetal 
a leather backpack  0  ///  Fort Ironclad  Magic, Burn_proof 
a leather backpack  0  ///  High Tower  Magic, Burn_proof 
a MacAllen clan shoulder wrap  0  0/0/0/0  Nordmaar  Nonmetal 
a MacGregor clan shoulder wrap  0  0/0/0/0  Nordmaar  Nonmetal 
a MacLeod clan shoulder wrap  0  0/0/0/0  Nordmaar  Nonmetal 
a pile of dirty clothes  0  0/0/0/0  Verminasia Palace  -10 Move 
a plush, delicately designed cloth backpack  0  ///  The Almarina  Burn_proof 
a silk jacket  0  0/0/0/0  New Thalos   
a simple kimono  0  0/0/0/0  Shokono   
a small leather pack  0  ///  Mahn-Tor  Magic, Burn_proof 
a sub issue cape  0  1/1/1/0  The Academy  Melt_drop 
a Wallace clan shoulder wrap  0  0/0/0/0  Nordmaar  Nonmetal 
an embroidered robe  0  0/0/0/0  New Thalos   
some shredded robes  0  0/0/0/0  Ice Goblins   
a black tuxedo  1  0/0/0/0  Arkane   
a bridesmaid's gown  1  0/0/0/0  Arkane  Glow 
a heavy wool cape  1  0/0/0/0  Jixpk Village   
a rotten robe eaten by moths  1  5/5/5/0  Crimson Defiant  -10 Intelligence, -10 Wisdom, -10 Dexterity, -10 Strength 
a wedding dress  1  0/0/0/0  Arkane  Glow 
a white tuxedo  1  0/0/0/0  Arkane   
a soft fur cloak  2  1/1/1/0  Woodland Village   
a standard issue cape  3  2/2/2/1  Althainia   
a black silk robe  5  1/1/1/0  Thalos  10 Mana 
a kimono  5  1/1/1/0  Tokaido  10 Mana 
a scale mail jerkin  5  2/2/2/1  Dolund'ir   
an Arkanian mystic robe  5  1/1/1/0  Dead Man's Cove  10 Mana 
filthy rags  5  0/0/0/0  Underdark Caverns  Evil, Nonmetal | Anti-Good | -4 Constitution 
sand-colored robes  5  2/2/2/1  Pyramid   
a green frog's skin  7  0/0/0/0  The Rainforest  4 Dexterity, -4 Intelligence 
a linen robe  7  1/1/1/0  Squatter Village  Magic | 5 Mana, 4 Wisdom 
a patchwork cloak  7  2/2/2/1  The Lost Cave  1 Damroll 
a red frog's skin  7  0/0/0/0  The Rainforest  -1 Armor class, 4 Strength, -4 Wisdom 
some blue silk cloth  7  1/1/1/0  Tokaido  Magic | -1 Armor class, 2 Wisdom, 5 Mana 
some red silk cloth  7  1/1/1/0  Tokaido  Magic | -1 Armor class, 2 Intelligence, 5 Hit points 
a Fur Pelt  8  3/3/3/1  The Ice Spire  -1 Armor class 
a glowing, brown silk dress  8  0/0/0/0  The Kurotaka Mountain Range  Glow, Magic | 4 Intelligence 
a red fox pelt  8  4/4/4/2  Highland Trails  Vis_death 
an orange frog's skin  8  0/0/0/0  The Rainforest  -2 Armor class, 4 Constitution, -4 Strength 
some smelly furs  8  4/4/4/2  Moria  -4 Dexterity 
a dark black cape  10  3/3/3/1  Chapel  Magic | 10 Armor class, 10 Hit points 
a hooded robe  10  5/5/5/2  Glassrose Mansion   
a red panda plushie backpack  10  ///  Shokonese Menagerie   
an imperial cape  10  5/5/5/2  Old Thalos   
a mammoth fur cloak  12  5/5/5/2  Yaenni Refuge   
the troll skin  12  4/4/4/2  Troll Den  4 Strength 
a chest plate made of bark  13  5/5/5/2  Darkonin  Nonmetal 
a chest plate made of bark  13  5/5/5/2  Gruntz  Nonmetal 
a shadow cloak  14  5/5/5/2  Catacombs  Magic | -30 Move 
the hide of a bighorn sheep  14  4/4/4/2  The Kurotaka Mountain Range  4 Strength 
a belted fur cloak  15  5/5/5/2  Yaenni Refuge  10 Mana 
a black robe  15  0/0/0/0  The Tower of High Sorcery in Icewall  Magic, Nodrop, Rot_death, Nouncurse | Anti-Good, Anti-Neutral | 50 Mana, -1 Saves 
a long, fur cape  15  6/6/6/1  Darkonin  Nonmetal 
a red robe  15  0/0/0/0  The Tower of High Sorcery in Icewall  Magic, Nodrop, Rot_death, Nouncurse | Anti-Evil, Anti-Good | 50 Mana, -1 Saves 
a red robe  15  0/0/0/0  Loodvich's Dungeon  Glow | 4 Intelligence, 4 Wisdom, 10 Mana 
a white robe  15  0/0/0/0  The Tower of High Sorcery in Icewall  Magic, Nodrop, Rot_death, Nouncurse | Anti-Evil, Anti-Neutral | 50 Mana, -1 Saves 
the white pelt of a yeti  15  6/6/6/3  Mahn-Tor  Vis_death 
a fur cloak  16  4/4/4/2  Dragon Tower  10 Hit points, 4 Strength 
a long nightgown made of black silk  16  0/0/0/0  Shalonesti  Glow, Bless | 25 Mana 
a mystic cape  16  5/5/5/2  Arkane  Magic | 5 Mana 
a soft black towel  16  0/0/0/0  Enchantress Tower  Dark, Evil, Nonmetal | 15 Mana, -8 Dexterity 
some soft white fur  16  4/4/4/2  The Blood Sea  4 Constitution, 10 Hit points 
a blue robe  17  5/5/5/2  Jovar  Invis, Magic | Anti-Evil | 15 Hit points 
a chameleon poncho  17  0/0/0/0  High Tower  Magic | -3 Armor class, 8 Dexterity 
a golden robe  17  5/5/5/2  New Ofcol  Magic | Anti-Evil | 8 Intelligence 
a pale blue robe  17  5/5/5/2  The Shrine of Water  Bless, Nonmetal | 10 Mana 
some red panda fur  17  0/0/0/0  The Kurotaka Mountain Range  -3 Armor class, 4 Dexterity, 4 Intelligence 
a white silk doublet  18  4/4/4/2  Haven  1 Damroll, 5 Hit points 
some gray furs  19  0/0/0/0  The Blood Sea  Nonmetal | -4 Armor class, 6 Strength, 3 Constitution 
a bearskin cloak  20  7/7/7/3  Mahn-Tor   
a Bloodshackle satchel  20  ///  Bloodshackle Fortress  Glow 
a crimson robe  20  6/6/6/3  Underdark Caverns  Evil, Magic, Nonmetal | Anti-Good | 20 Mana, -8 Strength, -8 Dexterity 
a grey woolen shawl  20  6/6/6/3  Odurutt Iulzus uh Loltuaull  15 Hit points, -4 Strength 
a light cloak  20  5/5/5/2  Icewall Battlefield  1 Damroll, 1 Hitroll 
a long glass-beaded robe  20  5/5/5/2  Glassrose Mansion  Glow, Hum, Magic, Rot_death | 5 Mana, 5 Hit points 
a pitch black cloak  20  ///  Mahn-Tor  Magic | -1 Saves 
a torn white poncho  20  0/0/0/0  Dragonspire Peak   
the diseased cloak of Dragoth  20  6/6/6/3  Galaxy  Glow, Magic | Anti-Good | -4 Constitution, 4 Wisdom 
a brown robe  21  0/0/0/0  The Kurotaka Mountain Range  Bless | 8 Intelligence, 1 Hitroll, -1 Armor class 
a plain black robe  21  6/6/6/3  Dragon Tower  2 Damroll 
a black robe  22  ///  High Tower  Magic, Burn_proof | Anti-Good, Anti-Neutral | -1 Saves, -5 Armor class 
a white robe  22  ///  High Tower  Magic, Burn_proof | Anti-Evil, Anti-Neutral | -1 Saves, -5 Armor class 
a black and silver silk robe  23  5/5/5/2  Dojia  Evil | 8 Wisdom, -1 Armor class, 5 Mana 
a brown and gold silk robe  23  0/0/0/0  Shokono  Bless | -1 Armor class, 8 Intelligence, 5 Mana 
a blue uniform jacket from the Althainian army  25  7/7/7/3  Dead Man's Cove  -10 Move, 2 Armor class 
a consecrated strand of bejeweled platinum chain  25  0/0/0/0  Dragonspire Peak  Glow, Bless, Vis_death, Burn_proof | Anti-Good, Anti-Neutral | -1 Saves, -3 Strength 
a deer hide  25  6/6/6/3  Highland Moors  2 Hitroll, -4 Armor class 
a druid's robe of shifting green  25  6/6/6/3  The Verdant Wood  -1 Saves 
a heavy woolen robe  25  8/8/8/4  Mahn-Tor  Magic 
a short-waisted dress jacket with silver buttons  25  7/7/7/3  Dead Man's Cove  4 Constitution, 10 Hit points 
a white robe  25  8/8/8/4  Tower of the Four Winds  Nonmetal | -2 Save vs paralysis 
an icy white cloak  25  8/8/8/4  Mahn-Tor  Glow, Magic 
black robes  25  6/6/6/3  The Burial Grounds  Anti-Good | 30 Mana, 4 Intelligence 
white robes  25  6/6/6/3  The Burial Grounds  Anti-Evil | 4 Intelligence, 30 Mana 
a grey robe  26  ///  High Tower  Magic, Burn_proof | Anti-Evil, Anti-Good | -1 Saves, -6 Armor class 
a minor globe of invulnerability  27  0/0/0/0  Mahn-Tor  Glow, Magic | -1 Saves 
a colorful feather cloak  28  7/7/7/3  Shokonese Menagerie   
a leather backpack  28  ///  Nordmaar  Magic, Burn_proof 
a brown robe  30  8/8/8/4  The Hellmouth  Evil | Anti-Good, Anti-Neutral | 30 Mana 
a leather backpack  30  ///  Gruntz  Magic, Burn_proof 
a long robe  30  7/7/7/3  Arena of the Bull Dancers  2 Damroll, -1 Saves 
a long robe  30  7/7/7/3  Arena of the Bull Dancers  4 Constitution, 2 Hitroll 
a long robe  30  7/7/7/3  Arena of the Bull Dancers  2 Strength, 2 Dexterity, 1 Damroll, 1 Hitroll 
a simple black cassock  30  7/7/7/3  Winterhaven Funeral Home  Evil | 20 Hit points, -1 Save vs spell 
a tattered blue sash  30  0/0/0/0  The Blood Sea  9 Dexterity 
a waterfall cloak  30  8/8/8/4  Elemental Canyon  25 Mana, -2 Hitroll 
an artists robe  30  7/7/7/3  The Crystal Spire  Burn_proof | 15 Mana 
robes of the initiate  30  7/7/7/3  The Siege  25 Mana, 4 Intelligence 
a major globe of invulnerability  31  0/0/0/0  Mahn-Tor  Glow, Hum, Magic | -1 Saves 
a white cloak  31  8/8/8/4  House of Naris  Magic, Bless | Anti-Evil, Anti-Neutral | -1 Saves 
a white cloak  31  8/8/8/4  Sewers  Magic, Bless | Anti-Evil, Anti-Neutral | -1 Saves 
an embroidered backpack  32  ///  Shokono  Magic, Burn_proof 
a kender pouch  34  ///  Balifore   
a deep blue robe  35  9/9/9/4  Jovar  Invis, Magic | 30 Hit points 
a forest green tuxedo  35  0/0/0/0  Lounier's Mansion   
a kingly robe  35  0/0/0/0  Hidden Temple of Evil  20 Mana, 4 Intelligence, 4 Wisdom 
a red spotted zheng pelt  35  8/8/8/4  Shokonese Menagerie   
a silver tuxedo  35  0/0/0/0  Lounier's Mansion   
a white lab coat  35  8/8/8/8  Mad Scientist Lab  4 Intelligence, -2 Dexterity, 20 Hit points 
blood red robes  35  10/10/10/5  Ganth  Glow | Anti-Evil, Anti-Good 
jet black robes  35  10/10/10/5  Ganth  Glow | Anti-Good, Anti-Neutral 
milk white robes  35  8/8/8/4  Ganth  Glow | Anti-Evil, Anti-Neutral 
robes of the student  35  8/8/8/4  The Siege  35 Mana, 8 Intelligence 
a dark cloak  36  ///  Shalonesti  Burn_proof 
some shiny green scales  36  0/0/0/0  Enchantress Tower  Magic, Bless | 5 Dexterity, 8 Intelligence 
a blood red cape  37  9/9/9/4  Temple of the Undead  Invis, Magic | 2 Damroll 
a long blue robe  37  0/0/0/0  Lounier's Mansion   
a traveler's pack  37  ///  Ice Goblins  Buried 
a white silken doublet  37  8/8/8/4  Haven  Glow, Magic | 4 Strength, -2 Armor class, 2 Damroll 
a grayish eel skin  38  9/9/9/4  The Blood Sea  Vis_death, Nonmetal | 2 Hitroll 
a mantle of seaweed  38  8/8/8/4  The Stygian Sea  Glow, Magic, Bless | 30 Mana, 8 Intelligence 
a long black dress  39  0/0/0/0  Lounier's Mansion   
a silver and sapphire livery collar  39  0/0/0/0  Nordmaar Tunnels  Nolocate, Burn_proof | -10 Armor class, -15 Move 
a gray robe  40  9/9/9/4  Tower of the Four Winds  Nonmetal | 1 Damroll, 1 Hitroll, -1 Saves 
a leather satchel  40  ///  The Blackwood Forest  Magic, Burn_proof | -1 Saves 
a long tail black coat  40  0/0/0/0  Lounier's Mansion   
a long velvet-lined hooded cloak  40  0/0/0/0  Lounier's Mansion  -30 Hit points, 30 Mana, -1 Saves 
a mystical cloak  40  9/9/9/4  Dead Man's Cove  Nonmetal | 35 Mana, -1 Saves 
a suit of armor  40  10/10/10/5  Gruntz  Evil | Anti-Good | 4 Strength, -4 Dexterity 
a suit of green and brown armor  40  9/9/9/4  Darkonin  Dark, Evil | Anti-Good, Anti-Neutral | 4 Dexterity, 4 Strength 
a suit of green and brown armor  40  9/9/9/4  Dolund'ir  Dark, Evil | Anti-Good, Anti-Neutral | 4 Dexterity, 4 Strength 
a Telkec-tegaar undertaker's robe  40  10/10/10/5  The Telkec-tegaar  1 Saves, 1 Damroll, 0 Wisdom 
clergy gray robes  40  0/0/0/0  Lounier's Mansion  25 Mana 
the scintillating robes  40  9/9/9/4  Church of Stars  Glow, Hum, Magic, Bless | Anti-Neutral | -4 Dexterity, 2 Hitroll, -3 Armor class, -1 Saves 
a crystal scale girth  41  9/9/9/4  The Blood Sea  Magic, Bless, Nonmetal | 5 Intelligence, -1 Save vs breath, 1 Save vs spell, 15 Wisdom, 5 Constitution 
a silk kimono  41  12/12/12/6  Algoron Threadworks   
a silver scale girth  41  9/9/9/4  The Blood Sea  Magic, Nonmetal | 1 Save vs spell, 2 Hitroll, 5 Constitution, -1 Save vs breath 
a white scale girth  41  9/9/9/4  The Blood Sea  Evil, Magic, Nonmetal | 2 Damroll, 1 Save vs spell, -1 Save vs breath, 5 Intelligence 
a dark half-cloak  42  9/9/9/4  The Secret Valley  Hum, Evil | Anti-Good, Anti-Neutral | 2 Hitroll 
a long black, hooded robe  42  0/0/0/0  Lounier's Mansion  -4 Dexterity 
an ornate cloak  42  9/9/9/4  Lost Lands of Kazaxda  Glow, Evil, Magic | 1 Hitroll, -8 Dexterity 
a tattered white robe  43  ///  Enchantress Tower  Magic, Bless, Burn_proof | Anti-Evil, Anti-Neutral | -1 Save vs spell, 25 Mana 
a brace of throwing daggers  44  9/9/9/4  The Great Mill  Glow, Noremove | 1 Hitroll, 2 Damroll, -1 Save vs spell, -8 Strength 
a white silk robe  44  0/0/0/0  The Keep of the Knighthood  Nonmetal | 9 Dexterity, -5 Armor class 
a black kimono  45  10/10/10/5  Algoron Threadworks  Glow, Hum, Magic, Bless, Rot_death, Burn_proof | 2 Damroll, 2 Hitroll, -25 Hit points, -25 Mana, -25 Move 
a blue kimono  45  10/10/10/5  Algoron Threadworks  Glow, Hum, Magic, Bless, Rot_death, Burn_proof | -1 Save vs spell 
a brown robe  45  10/10/10/5  Crystal Monastery  Magic | 20 Mana, 4 Wisdom, -8 Dexterity 
a golden kimono  45  10/10/10/5  Algoron Threadworks  Glow, Hum, Magic, Bless, Rot_death, Burn_proof | 1 Damroll, 1 Hitroll, -1 Saves 
a judge's black robe  45  11/11/11/5  Gahboom Hill   
a long white robe  45  0/0/0/0  The Great Forest  Anti-Evil | 35 Hit points, 4 Dexterity 
a pale blue robe  45  10/10/10/5  Crystal Monastery  Glow, Hum, Magic, Burn_proof | 8 Strength, 15 Mana, -30 Move 
a pale green robe  45  10/10/10/5  Crystal Monastery  Glow, Hum, Magic, Burn_proof | 2 Hitroll, 8 Dexterity, -30 Move 
a red kimono  45  10/10/10/5  Algoron Threadworks  Glow, Hum, Magic, Bless, Rot_death, Burn_proof | 40 Mana, -5 Hitroll 
a serving tray  45  0/0/0/0  The Coliseum of Death  Magic, Nolocate, Burn_proof 
a silvery robe  45  0/0/0/0  The Blood Sea  Glow, Magic, Bless, Nonmetal, Melt_drop | Anti-Evil, Anti-Neutral | -7 Armor class, 20 Move, 2 Hitroll 
a simple cloak  45  12/12/12/6  Bamboo Temple Maze   
a spirit hoard  45  ///  The Spirit World  Dark, Invis, Magic, Nolocate, Burn_proof | -1 Saves 
a white lab smock  45  11/11/11/5  Gahboom Hill  Magic, Burn_proof | 8 Wisdom, -20 Hit points, 20 Mana 
a blackened steel breastplate  46  10/10/10/5  The Keep of the Knighthood  Glow, Evil, Magic | Anti-Good, Anti-Neutral | -8 Strength, 20 Mana, 1 Damroll, 1 Hitroll 
a volumnous black velvet robe  46  10/10/10/5  Cursed Caverns  -6 Strength, 50 Mana 
unholy robes  47  11/11/11/5  Hell  Evil | Anti-Good | 75 Mana 
a gray robe  48  10/10/10/5  Crystal Monastery  Magic | 15 Mana, 5 Constitution, 7 Strength, -6 Dexterity 
a gypsy shawl  48  10/10/10/5  The Coven  Magic | 40 Mana, -4 Wisdom, 1 Hitroll, -2 Strength 
a silversand vest  48  11/11/11/5  Silversand Garrison  Anti-Good, Anti-Neutral 
a simple brown cloak  48  10/10/10/5  Bamboo Temple Maze  -6 Armor class, 6 Dexterity 
tattered robes  48  10/10/10/5  Temple of the Undead  Evil | 4 Intelligence, 30 Mana 
a blue and green cloak stiched with silver  50  ///  Crystal Monastery  Hum, Magic, Burn_proof | 1 Damroll, -1 Saves 
a cloak of woven green leaves  50  10/10/10/5  The Verdant Wood  Glow, Nolocate, Burn_proof | Anti-Evil | 45 Mana, 20 Move, -10 Hit points 
a cloth cloak  50  11/11/11/6  Bamboo Temple Maze  -8 Armor class 
a fancy cloak  50  10/10/10/5  Bamboo Temple Maze  Burn_proof | Anti-Evil, Anti-Good | 35 Hit points, 35 Mana 
a monk's cloak  50  11/11/11/6  Bamboo Temple Maze  Glow | Anti-Evil, Anti-Good | 25 Hit points 
a Robe of Many Pockets  50  ///  The Savage Land  Nodrop, Burn_proof | -1 Saves 
a silver robe stiched with blue runes  50  11/11/11/6  Crystal Monastery  Glow, Hum, Burn_proof | Anti-Evil, Anti-Neutral | 20 Mana, -5 Damroll 
a small monk's cloak  50  11/11/11/6  Bamboo Temple Maze  -4 Strength, 40 Mana 
a thick cloak  50  10/10/10/5  Bamboo Temple Maze  -4 Dexterity, 30 Hit points, -6 Armor class, 4 Strength 
the holy robes of Austinian  50  10/10/10/5  The Siege  Glow, Nolocate, Burn_proof | Anti-Evil | 40 Mana, 8 Wisdom, 50 Move 
the mist  50  11/11/11/6  The Siege  Glow, Hum, Magic | Anti-Evil, Anti-Good | -25 Mana, -25 Hit points, -25 Move, -1 Saves 
The Robe of the Four Winds  50  ///  Tower of the Four Winds  Magic, Nonmetal | Anti-Evil, Anti-Good | 2 Hitroll, 2 Damroll, -1 Saves 
a golden robe stiched with green runes  51  10/10/10/5  Crystal Monastery  Glow, Hum, Burn_proof | Anti-Evil, Anti-Neutral | 20 Mana, 6 Wisdom, -5 Hitroll 

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