Armor Class Items
Name | Level | Armor p/b/s/e |
Avg Dam | Area Found | Item Type | Extra Flags |
a dark blue cloak | 0 | 1/1/1/0 | d () | Wyvern's Tower | armor | Magic, 6 AC |
some blue silk cloth | 7 | 1/1/1/0 | d () | Tokaido | armor | Magic, -1 AC, 2 Wis, 5 Mana |
some red silk cloth | 7 | 1/1/1/0 | d () | Tokaido | armor | Magic, -1 AC, 2 Int, 5 HP |
a Fur Pelt | 8 | 3/3/3/1 | d () | The Ice Spire | armor | -1 AC |
a dark black cape | 10 | 3/3/3/1 | d () | Chapel | armor | Magic, 10 AC, 10 HP |
an ornate silver shield | 12 | 5/5/5/2 | d () | Thaxanos | armor | -2 AC |
the shield of defense | 13 | 6/6/6/4 | d () | Catacombs | armor | Magic, -2 AC, 10 Mana, 10 HP, -2 Hit, -1 Dam |
a metal collar | 20 | 5/5/5/2 | d () | Dead Man's Cove | armor | Magic, -2 AC, 2 Dam, -2 Dex |
a spiked collar | 20 | 5/5/5/2 | d () | High Tower | armor | Magic, 2 Dam, -2 AC |
a blackened cloak of Fatale | 20 | 6/6/6/3 | d () | Galaxy | armor | Magic, Anti-Good, -2 AC |
a golden dragonscale shield | 21 | 5/5/5/2 | d () | New Ofcol | armor | Magic, Anti-Evil, -3 AC, 1 Hit |
a golden dragonscale girth | 21 | 5/5/5/2 | d () | New Ofcol | armor | Magic, Anti-Evil, -3 AC, 1 Hit |
a black and silver silk robe | 23 | 5/5/5/2 | d () | Dojia | armor | 5 Mana, -1 AC, 8 Wis |
a red shield | 24 | 8/8/8/3 | d () | Verminasia Palace | armor | Magic, Anti-Good, Anti-Neutral, -3 AC, 5 HP |
a golden shield | 24 | 8/8/8/3 | d () | Verminasia Palace | armor | Magic, Anti-Evil, -3 AC, 5 HP |
a security belt | 24 | 6/6/6/3 | d () | Thief's Stronghold | armor | -2 AC |
a black shield | 24 | 8/8/8/3 | d () | Verminasia | armor | Magic, Anti-Good, 5 HP, -3 AC |
the silver shield | 25 | 6/6/6/3 | d () | New Ofcol | armor | Magic, Anti-Evil, 5 Mana, -3 AC |
the spellshield of Sebatis | 25 | 0/0/0/0 | d () | Galaxy | armor | Magic, Anti-Good, Anti-Evil, -3 AC, 5 HP |
a deer hide | 25 | 6/6/6/3 | d () | Highland Moors | armor | -4 AC, 2 Hit |
the shadow shield | 27 | 8/8/8/3 | d () | Mahn-Tor | armor | Magic, Anti-Good, Anti-Neutral, -2 AC, -1 Saves |
the shield of the rose | 30 | 8/8/8/3 | d () | Sewers | armor | Magic, Bless, Anti-Evil, Anti-Neutral, -7 AC |
a Darkonin bone shield | 31 | 7/7/7/3 | d () | Darkonin | armor | Magic, Bless, Anti-Good, -4 AC |
a white silken doublet | 37 | 8/8/8/4 | d () | Haven | armor | Magic, 4 Str, -2 AC, 2 Dam |
a long, velvet scarf | 38 | 8/8/8/4 | d () | Baaren Gaer | armor | 1 Hit, -3 AC |
the scintillating robes | 40 | 9/9/9/4 | d () | Church of Stars | armor | Magic, Bless, Anti-Neutral, -4 Dex, 2 Hit, -3 AC, -1 Saves |
a heavy spiked collar | 40 | 9/9/9/4 | d () | Dead Man's Cove | armor | 10 Mana, -1 Saves, -6 AC |
a ravencrest shield | 41 | 11/11/11/9 | d () | The Siege | armor | Anti-Evil, -5 AC, -4 Dex, 20 HP |
an ancient cloak | 46 | 10/10/10/5 | d () | Temple of the Undead | armor | Magic, 2 Dam, -3 AC |
a crystal shield | 48 | 12/12/12/12 | d () | Enchanted Forest | armor | Invisible, Magic, Bless, Anti-Evil, 50 Mana, -6 AC |
a simple brown cloak | 48 | 10/10/10/5 | d () | Bamboo Temple Maze | armor | 6 Dex, -6 AC |
a pitted golden shield | 50 | 10/10/10/5 | d () | Acrid Tunnels | armor | Magic, NoDrop, NoRemove, NoLocate, 3 AC, 2 Hit, -1 Saves, 25 Mana |
a thick black leather belt with a skull shaped buckle | 50 | 10/10/10/5 | d () | Dead Man's Cove | armor | -4 Dex, 2 Dam, -4 AC, -1 Saves |
a thick cloak | 50 | 10/10/10/5 | d () | Bamboo Temple Maze | armor | 4 Str, -6 AC, 30 HP, -4 Dex |
a cloth cloak | 50 | 11/11/11/6 | d () | Bamboo Temple Maze | armor | -8 AC |
the Shield of Black Magic | 50 | 11/12/11/12 | d () | Enchantress Tower | armor | Invisible, Magic, Anti-Good, Anti-Neutral, -6 AC, 50 Mana |
the Shield of Honor | 50 | 15/15/15/15 | d () | Greystoke Manor | armor | NoDrop, Bless, RotDeath, 50 HP, -10 AC, 50 Mana |
shield of the Raven | 50 | 11/11/11/9 | d () | The Siege | armor | Magic, Anti-Evil, -2 Hit, -3 AC, -1 Saves |
a tight fitting green dragon scale shirt | 37 | 8/8/8/4 | d () | High Tower | chain_armor | Magic, -5 AC, 12 Dex |
moss-green armor | 42 | 9/9/9/4 | d () | The Stygian Sea | chain_armor | Magic, 2 Dam, -5 AC |
a dark blue smock | 20 | 4/4/4/2 | d () | Old Lanstone Village | cloth_armor | NoLocate, 1 Hit, 2 Wis, -5 AC |
silken robes of Taliena | 20 | 6/6/6/3 | d () | Galaxy | cloth_armor | Magic, Anti-Evil, -2 AC |
the leggings of Zandreya | 21 | 6/6/6/3 | d () | Galaxy | cloth_armor | Magic, -2 AC, -8 Dex |
a blue uniform jacket from the Althainian army | 25 | 7/7/7/3 | d () | Dead Man's Cove | cloth_armor | -10 Moves, 2 AC |
a pair of shoes | 25 | 6/6/6/3 | d () | The Burial Grounds | cloth_armor | Magic, 10 Moves, 5 Mana, -2 AC |
a pair of runed leggings | 35 | 7/7/7/3 | d () | A Death Garden | cloth_armor | Magic, -2 AC, 35 Mana |
a red robe of a high sorcery | 51 | 12/12/12/12 | d () | DSL | cloth_armor | Magic, Anti-Good, Anti-Evil, NoLocate, -1 Saves, 5 Hit, 5 Dam, 100 HP, 20 AC |
a black robe of a high sorcery | 51 | 12/12/12/12 | d () | DSL | cloth_armor | Magic, Anti-Good, Anti-Neutral, NoLocate, 20 AC, 100 HP, 5 Dam, 5 Hit, -1 Saves |
a thick padded turban | 0 | /// | d () | Sands of Sorrow | clothing | Magic, NoDrop, 1 AC |
a gnomish mask | 1 | /// | d () | Gahboom Hill | clothing | -1 AC |
a bandanna | 3 | /// | d () | Verminasia | clothing | Magic, -1 AC |
a purple sash of the gladiator | 5 | /// | d () | The Sub-Issue Gladiator Arena | clothing | -1 AC |
a bracelet of woven moss | 5 | /// | d () | The Rainforest | clothing | 1 AC, 4 Con |
a red frog's skin | 7 | /// | d () | The Rainforest | clothing | -1 AC, 4 Str, -4 Wis |
an orange frog's skin | 8 | /// | d () | The Rainforest | clothing | -2 AC, 4 Con, -4 Str |
some red panda fur | 17 | /// | d () | The Kurotaka Mountain Range | clothing | -3 AC, 4 Dex, 4 Int |
a chameleon poncho | 17 | /// | d () | High Tower | clothing | Magic, -3 AC, 8 Dex |
some gray furs | 19 | /// | d () | The Blood Sea | clothing | -4 AC, 6 Str, 3 Con |
a brown robe | 21 | /// | d () | The Kurotaka Mountain Range | clothing | Bless, 8 Int, 1 Hit, -1 AC |
a vine rope belt | 21 | /// | d () | The Kurotaka Mountain Range | clothing | 1 Hit, -2 AC |
a brown and gold silk robe | 23 | /// | d () | Shokono | clothing | Bless, 5 Mana, 8 Int, -1 AC |
a soft blue cloak | 25 | /// | d () | The Keep of the Knighthood | clothing | Magic, 4 Dex, -2 AC, 2 Dam |
a dark cowl | 26 | /// | d () | High Tower | clothing | Magic, Anti-Good, -1 Saves, -6 AC |
a pair of tiger fur leggings | 26 | /// | d () | The Kurotaka Mountain Range | clothing | 8 Dex, 1 Hit, -4 AC |
a cloak of mist | 27 | /// | d () | Enchantress Tower | clothing | Invisible, Magic, NoDrop, NoRemove, MeltDrop, -9 Str, -8 Con, -3 AC |
a long grey cloak | 29 | /// | d () | High Tower | clothing | Magic, Anti-Good, Anti-Evil, -1 Saves, -7 AC |
a dark black cloak | 29 | /// | d () | High Tower | clothing | Magic, Anti-Good, Anti-Neutral, -1 Saves, -7 AC |
a white cloak | 29 | /// | d () | High Tower | clothing | Magic, Bless, Anti-Evil, Anti-Neutral, -7 AC, -1 Saves |
a brown cloak | 35 | /// | d () | High Tower | clothing | -1 Saves, -5 AC |
the cape of the west wind | 35 | /// | d () | Tower of the Four Winds | clothing | -1 Saves, 2 Hit, -4 AC |
a short white scale skirt | 35 | /// | d () | The Blood Sea | clothing | Magic, Anti-Good, 1 Hit, 2 Dam, -3 AC, 5 Dex, -4 Int, -4 Wis |
a pair of blue scale gloves | 40 | /// | d () | The Blood Sea | clothing | Magic, Anti-Good, 2 Dam, 1 Hit, 9 Dex, -3 AC |
an enchanted black robe | 40 | /// | d () | Enchantress Tower | clothing | Magic, Anti-Good, Anti-Neutral, 25 Mana, -8 AC |
an enchanted red robe | 40 | /// | d () | Enchantress Tower | clothing | Magic, Anti-Good, Anti-Evil, 25 Mana, -8 AC |
a veil of mist | 42 | /// | d () | The Blood Sea | clothing | Magic, Bless, Anti-Good, Anti-Evil, MeltDrop, 2 Dam, 1 Hit, -20 HP, 20 Mana, -2 AC |
a white silk robe | 44 | /// | d () | The Keep of the Knighthood | clothing | 9 Dex, -5 AC |
a mysterious black mask | 45 | /// | d () | The Blood Sea | clothing | Magic, Anti-Good, Anti-Neutral, MeltDrop, -7 AC, 2 Dam, 20 Moves |
a silvery robe | 45 | /// | d () | The Blood Sea | clothing | Magic, Bless, Anti-Evil, Anti-Neutral, MeltDrop, -7 AC, 20 Moves, 2 Hit |
a black velvet cape | 47 | /// | d () | Enchantress Tower | clothing | Magic, -6 AC, 5 Int, 5 Wis, 2 Dex |
a captain's belt | 50 | /// | d () | The Stygian Sea | clothing | 2 Hit, 2 Dam, -8 AC |
the Belt of Shivering Hearts | 50 | /// | d () | The Blood Sea | clothing | Bless, 11 Wis, -9 Str, -20 Mana, 2 Hit, -8 AC |
a blue crystal pouch | 10 | /// | d () | Mystic Crystal Fields | container | -2 AC |
a black duster | 20 | /// | d () | Verminasia | container | -2 AC |
a black robe | 22 | /// | d () | High Tower | container | Magic, Anti-Good, Anti-Neutral, -1 Saves, -5 AC |
a white robe | 22 | /// | d () | High Tower | container | Magic, Anti-Evil, Anti-Neutral, -1 Saves, -5 AC |
a grey robe | 26 | /// | d () | High Tower | container | Magic, Anti-Good, Anti-Evil, -1 Saves, -6 AC |
a shimmering cloak of many colors | 50 | /// | d () | High Tower | container | Magic, -12 AC, -1 Saves |
a clear stone | 0 | /// | d () | Thalos | gem | Magic, 3 AC |
a ward minor | 20 | /// | d () | High Tower | gem | Magic, -5 AC |
a strange glowing blue jewel | 20 | /// | d () | The Spirit World | gem | Magic, NoRemove, -8 Str, -4 Con, 10 AC |
a wizard's eye | 38 | /// | d () | Baaren Gaer | gem | Invisible, Magic, Bless, 4 Wis, -1 Saves, -6 AC |
a ward major | 40 | /// | d () | High Tower | gem | Magic, -10 AC, -1 Saves |
a lucky mermaid bracelet | 3 | /// | d () | The Nomad | jewelry | -1 AC |
a skull & crossbones earring | 5 | /// | d () | Verminasia | jewelry | Magic, -2 AC |
a pentagram necklace | 7 | /// | d () | Verminasia | jewelry | Magic, -2 AC, 5 HP |
an onyx ring | 7 | /// | d () | Catacombs | jewelry | Anti-Good, -1 AC, 4 Wis |
a glinting ring of silver | 7 | /// | d () | Sewers | jewelry | Magic, 1 Hit, -1 AC |
a silver pendant | 7 | /// | d () | Graveyard | jewelry | 4 Str, -1 AC |
a thick marble ring | 8 | /// | d () | Mahn-Tor | jewelry | Magic, -2 AC |
an Ofcol signet ring | 10 | /// | d () | New Ofcol | jewelry | Magic, -1 Saves, 5 HP, -2 AC |
a gladiator ring | 10 | /// | d () | The Sub-Issue Gladiator Arena | jewelry | 4 Str, -2 AC |
a studded ring | 13 | /// | d () | Mahn-Tor | jewelry | Magic, -3 AC, 1 Dam |
an ankh | 14 | /// | d () | Pyramid | jewelry | Bless, Anti-Evil, 4 Wis, 4 Int, -3 AC |
Shards of Ice | 14 | /// | d () | The Ice Spire | jewelry | Magic, 1 Dam, -2 AC |
a platinum band | 15 | /// | d () | The Burial Grounds | jewelry | 4 Str, -2 AC |
a royal signet ring | 16 | /// | d () | Verminasia | jewelry | Magic, Bless, -4 AC |
an imperial city guard signet ring | 16 | /// | d () | Old Thalos | jewelry | Magic, -4 AC, -1 Saves |
a Shalonesti signet ring | 16 | /// | d () | Shalonesti | jewelry | Magic, -2 AC, 1 Hit |
a Golden Dragon holy symbol | 17 | /// | d () | Shokono | jewelry | Magic, Bless, Anti-Evil, Anti-Neutral, 8 Wis, 10 Mana, -3 AC |
the Holy Symbol of Kantilles | 17 | /// | d () | New Ofcol | jewelry | Magic, Bless, Anti-Evil, Anti-Neutral, -3 AC, 10 Mana, 8 Wis |
a symbol of the Black Crane | 17 | /// | d () | Dojia | jewelry | Magic, Anti-Good, Anti-Neutral, 10 Mana, -3 AC, 8 Int |
a Shokono Imperial Guard signet ring | 18 | /// | d () | Shokono | jewelry | Magic, 1 Hit, -4 AC |
a pearl necklace | 20 | /// | d () | Dead Man's Cove | jewelry | -4 Con, 1 Hit, -2 AC |
an emerald bracelet | 20 | /// | d () | High Tower | jewelry | Magic, 4 Int, -5 AC |
a glinting silver bracelet | 20 | /// | d () | High Tower | jewelry | Magic, -5 AC |
a ruby heart-shaped locket | 21 | /// | d () | Verminasia | jewelry | Magic, -3 AC, 10 HP |
amulet of four flowers | 22 | /// | d () | The Kurotaka Mountain Range | jewelry | Magic, 4 Wis, -2 AC, 2 Dam |
a pair of elk antlers | 24 | /// | d () | The Blood Sea | jewelry | -1 Dex, 1 Hit, 10 HP, -4 AC |
an amulet blessed by Kwainin | 25 | /// | d () | Galaxy | jewelry | Bless, 2 Dam, 4 Str, -2 AC |
a rack of antlers | 26 | /// | d () | Enchantress Tower | jewelry | Magic, -2 AC, 1 Hit, 1 Dam |
silver armbands of defense | 30 | /// | d () | Dragonspire Peak | jewelry | Magic, NoDrop, Bless, NoRemove, NoLocate, -1 Saves, -7 AC, -10 Str |
the pendant of Nagash | 30 | /// | d () | Church of Stars | jewelry | Anti-Good, Anti-Neutral, -4 Int, -10 HP, 1 Hit, 2 Dam, -6 AC |
an orb of the Conclave | 35 | /// | d () | Tower of High Sorcery | jewelry | NoDrop, NoRemove, RotDeath, NoLocate, MeltDrop, 20 Mana, -4 AC, -1 Saves |
a ring of divine protection | 35 | /// | d () | Shi'ku Noria (The Thieve's forest) | jewelry | Magic, -8 AC |
a white gold wedding band | 41 | /// | d () | Baaren Gaer | jewelry | Invisible, Magic, 35 Mana, -1 Saves, -4 AC |
a pair of swimming goggles | 43 | /// | d () | Gahboom Hill | jewelry | -1 Saves, -5 AC |
a golden warding ring | 45 | /// | d () | Volcano Island | jewelry | Bless, 40 Mana, 8 Str, -3 AC |
a feathered headdress | 50 | /// | d () | Lost Lands of Kazaxda | jewelry | Magic, -1 AC |
a medallion of styrke and mot | 50 | /// | d () | The Village of Gaarenborg | jewelry | RotDeath, -1 Saves, 50 HP, 50 Mana, -4 AC, 4 Str, -50 Moves |
a thin silver necklace with an ankh charm | 50 | /// | d () | Realm Of The Endless | jewelry | RotDeath, 2 Dam, -4 AC |
a crystal band | 51 | /// | d () | Shi'ku Noria (The Thieve's forest) | jewelry | -10 Moves, -4 Str, -10 AC, 1 Dam, 2 Hit |
a doeskin dress | 1 | 1/1/1/0 | d () | Woodland Village | leather_armor | -2 AC, 3 Dex |
a decaying vest made from cracked leather | 31 | 7/7/7/3 | d () | Astral Plane | leather_armor | -1 Saves, -6 AC |
the boots of Cathas | 37 | 8/8/8/4 | d () | Church of Stars | leather_armor | Magic, NoRemove, -10 HP, -1 Saves, 4 Dex, 1 Hit, 1 Dam, -3 AC |
a pair of winged boots | 40 | 9/9/9/4 | d () | Druid Stones and Faerie Rings | leather_armor | Magic, 1 Dam, 1 Hit, 4 Dex, -2 AC |
a war banner | 0 | /// | d () | The Academy | light | Magic, -1 Saves, -1 AC |
a war banner | 8 | /// | d () | Althainia | light | Magic, -1 Saves, -2 AC |
a Shalonesti war banner | 10 | /// | d () | Shalonesti | light | Magic, 6 HP, -2 AC |
an imperial war banner | 20 | /// | d () | Old Thalos | light | Magic, -2 AC, -1 Saves |
a Dojia Imperial Guard war banner | 20 | /// | d () | Dojia | light | Magic, 10 HP, -2 AC |
an illuminator | 20 | /// | d () | Verminasia | light | Magic, Bless, 5 HP, -2 AC |
a brightly flaming stone | 20 | /// | d () | Astral Plane | light | -2 AC, -1 Saves |
The Symbol of the Four Winds | 45 | /// | d () | Tower of the Four Winds | light | Magic, NoDrop, RotDeath, MeltDrop, -10 AC, 1 Hit, -1 Saves |
a luminescent gland | 51 | /// | d () | Tirixin Belian | light | 4 Wis, 2 Hit, -4 AC, 6 Int |
a partially digested helmet | 10 | 4/4/4/2 | d () | Tower of High Sorcery | plate_armor | 3 AC |
a pontiff's headdress | 18 | 4/4/4/2 | d () | Arachnos | plate_armor | Invisible, Magic, -2 AC, 8 Wis |
a golden dragonhelm | 21 | 5/5/5/2 | d () | New Ofcol | plate_armor | Magic, Anti-Evil, -3 AC, 1 Hit |
golden dragonscale leggings | 21 | 5/5/5/2 | d () | New Ofcol | plate_armor | Magic, Anti-Evil, -3 AC, 1 Hit |
golden dragonscale boots | 21 | 5/5/5/2 | d () | New Ofcol | plate_armor | Magic, Anti-Evil, -3 AC, 1 Hit |
golden dragonscale gauntlets | 21 | 5/5/5/2 | d () | New Ofcol | plate_armor | Magic, Anti-Evil, -3 AC, 1 Hit |
golden dragonscale sleeves | 21 | 5/5/5/2 | d () | New Ofcol | plate_armor | Magic, Anti-Evil, -3 AC, 1 Hit |
a glowing suit of banded mail | 23 | 5/5/5/2 | d () | Sands of Sorrow | plate_armor | Magic, 8 Dex, -4 AC |
a golden dragonscale torso | 24 | 5/5/5/2 | d () | New Ofcol | plate_armor | Magic, Anti-Evil, -5 AC, 2 Hit |
a slimy green armor | 30 | 7/7/7/3 | d () | Enchanted Forest | plate_armor | Magic, Anti-Good, -2 AC, 4 Dex, 4 Con, -4 Wis, -4 Int |
a vest of black bone | 35 | 9/9/9/4 | d () | Hidden Temple of Evil | plate_armor | -3 AC |
a jewel encrusted helm | 45 | 11/11/11/5 | d () | Sunken Junk | plate_armor | Magic, RotDeath, -4 AC |
a pair of golden boots | 50 | 10/10/10/5 | d () | Keep of the Avatar | plate_armor | NoLocate, -1 Saves, -3 AC |
a hard-leather quiver | 25 | /// | d () | Gahboom Hill | quiver | -4 AC |
a scroll of cancellation | 9 | /// | d () | Ganth | scroll | Magic, -2 AC, -1 Saves |
a bound scroll | 24 | /// | d () | High Tower | scroll | Magic, -6 AC |
the lamp | 20 | /// | d () | Pyramid | staff | Magic, Anti-Evil, 1 Hit, -5 AC |
a ring of protection | 8 | /// | d () | Shokono | treasure | Magic, -1 Saves, -2 AC |
a ring of protection | 8 | /// | d () | Dojia | treasure | Magic, -1 Saves, -2 AC |
a ring of protection | 8 | /// | d () | Althainia | treasure | Magic, -2 AC, -1 Saves |
a city guard signet ring | 16 | /// | d () | Althainia | treasure | Magic, -4 AC, -1 Saves |
a jade tiger | 20 | /// | d () | Shokono | treasure | Magic, -3 AC, 15 Mana |
a knight doll | 20 | /// | d () | Verminasia | treasure | Magic, 2 Dam, -3 AC |
a hypnotic stone | 20 | /// | d () | Thief's Stronghold | treasure | Bless, -5 AC |
a miniature daruma doll | 20 | /// | d () | Dojia | treasure | Magic, 1 Hit, 1 Dam, -2 AC |
a translucent multi-colored ball of light | 29 | /// | d () | Verminasia Palace | treasure | Magic, NoLocate, MeltDrop, -1 Saves, -5 AC |
a royal sceptre | 39 | /// | d () | Baaren Gaer | treasure | Invisible, Magic, 25 HP, -2 AC, -1 Saves |
a Telkec-tegaar steel amulet | 40 | /// | d () | The Telkec-tegaar | treasure | -5 AC, 1 Hit |
a Telkec-tegaar corundum ring | 45 | /// | d () | The Telkec-tegaar | treasure | RotDeath, -2 AC, 2 Dam, 5 HP |
a gray stone talisman | 45 | /// | d () | The Blood Sea | treasure | Magic, Bless, Anti-Good, Anti-Evil, 20 Moves, -7 AC, 1 Hit, 1 Dam |
the Orb of Thalos | 51 | /// | d () | Desert of Kabir Abyad | treasure | Magic, NoDrop, NoRemove, RotDeath, NoLocate, 3 Dam, -4 AC, -4 Str |
a sharp saw | 43 | /// | 6d5 (18) | Hell | weapon axe | -2 AC, 4 Hit |
a light silver dagger | 7 | /// | 2d4 (5) | Moria | weapon dagger | -1 AC, 1 Hit |
a shiv | 9 | /// | 3d3 (6) | The Sub-Issue Gladiator Arena | weapon dagger | 2 AC, 4 Hit |
a main gauche | 19 | /// | 3d4 (7.5) | Haven | weapon dagger | 4 Dex, -3 AC |
a shadow dagger | 35 | /// | 3d8 (13.5) | Thief's Stronghold | weapon dagger | Magic, Frost, -1 AC |
a Parrying dagger | 40 | /// | 4d3 (8) | Forbidden Forest | weapon dagger | Magic, Vampiric, 75 HP, -6 AC |
a half-moon hilted dagger | 51 | /// | 4d8 (18) | Ghost Lake | weapon dagger | Magic, Bless, NoLocate, Vampiric, -5 AC, 10 Mana, 10 HP |
a red dragon claw | 31 | /// | 3d8 (13.5) | Sewers | weapon exotic | Magic, 5 Dam, 2 AC |
some bamboo nunchaku | 1 | /// | 1d7 (4) | Shokono | weapon flail | 1 AC |
a thresher | 1 | /// | 1d7 (4) | Verminasia | weapon flail | 1 AC |
a flail | 1 | /// | 1d7 (4) | Fort Ironclad | weapon flail | 1 AC |
a flail | 1 | /// | 1d7 (4) | Althainia | weapon flail | 1 AC |
a heavy calvary flail | 1 | /// | 1d7 (4) | Abaddon | weapon flail | 1 AC |
a two-headed flail | 3 | /// | 1d7 (4) | Moria | weapon flail | 1 AC, 2 Dam |
the morning star | 23 | /// | 6d2 (9) | Elemental Canyon | weapon flail | -1 Saves, -3 AC |
a heated grozing-iron | 47 | /// | 3d12 (19.5) | Hell | weapon mace | -5 AC, 2 Dam |
a large broken lever | 50 | /// | 4d9 (20) | Gahboom Hill | weapon mace | NoLocate, Stun, -5 AC |
a voulge | 10 | /// | 2d6 (7) | Moria | weapon polearm | Two-Handed, -1 AC |
a long golden lance | 50 | /// | 9d3 (18) | Keep of the Avatar | weapon polearm | Stun, -3 AC |
a pointed stick | 4 | /// | 2d4 (5) | Squatter Village | weapon spear | Two-Handed, -1 AC |
a fine feathered spear | 6 | /// | 5d3 (10) | The Brrerhahrr Pridelands | weapon spear | Two-Handed, 2 AC |
a long spear | 6 | /// | 5d2 (7.5) | Miden'nir | weapon spear | Two-Handed, 2 AC |
a basalt tipped spear | 38 | /// | 3d9 (15) | Baaren Gaer | weapon spear | Anti-Good, Two-Handed, -2 AC |
a broom | 4 | /// | 2d4 (5) | Squatter Village | weapon staff | Two-Handed, -1 Hit, -1 AC |
a lightweight bo stick | 9 | /// | 2d4 (5) | Shokono | weapon staff | Two-Handed, -2 AC |
a wooden staff | 9 | /// | 2d4 (5) | Fort Ironclad | weapon staff | Two-Handed, -2 AC |
a rough-hewn quarterstaff | 9 | /// | 2d4 (5) | Abaddon | weapon staff | Two-Handed, -2 AC |
a wooden staff | 9 | /// | 2d4 (5) | Althainia | weapon staff | Two-Handed, -2 AC |
an iron-shod staff | 10 | /// | 2d5 (6) | Moria | weapon staff | Two-Handed, -2 AC |
a simple bo staff | 10 | /// | 2d5 (6) | The Shrine of Water | weapon staff | Two-Handed, -2 AC |
a stout wooden staff | 10 | /// | 2d4 (5) | Highland Trails | weapon staff | Two-Handed, -2 AC |
a bo staff | 10 | /// | 2d5 (6) | Dojia | weapon staff | Two-Handed, -2 AC |
a plain vallenwood staff | 25 | /// | 2d7 (8) | Shalonesti Forest | weapon staff | Magic, Bless, 2 Hit, -3 AC |
a guard's staff | 50 | /// | 3d12 (19.5) | Bamboo Temple Maze | weapon staff | Frost, Two-Handed, -10 AC |
a Sabre of Light | 50 | /// | 4d8 (18) | The Savage Land | weapon sword | Bless, Anti-Evil, Anti-Neutral, NoLocate, Stun, 8 Dex, -2 AC |
a hefty length of chain | 12 | /// | 3d4 (7.5) | The Sub-Issue Gladiator Arena | weapon whip | 1 Hit, -2 AC |
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