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Dexterity Items

Name Level Armor
p/b/s/e
Avg Dam Area Found Item Type Extra Flags
a set of shackles  0  54/54/54/54  d ()  Darkonin  armor  NoRemove, -20 Str, -20 Dex 
a rotten robe eaten by moths  1  5/5/5/0  d ()  Crimson Defiant  armor  -10 Str, -10 Dex, -10 Wis, -10 Int 
a pair of glasses  3  1/1/1/0  d ()  Lower Dwarven Kingdom  armor  4 Wis, -4 Dex 
a snakeskin belt  6  2/2/2/2  d ()  Highland Trails  armor  3 Dex 
a brown cloak  7  2/2/2/1  d ()  Valley of the Elves  armor  Magic, 4 Dex 
some smelly furs  8  4/4/4/2  d ()  Moria  armor  -4 Dex 
a bracer of the Woods' Wisdom  10  3/3/3/1  d ()  Woodland Village  armor  Magic, Bless, RotDeath, NoLocate, -4 Str, 4 Mana, 2 Int, 6 Wis, 1 Dex 
a girdle of human power  12  4/4/4/2  d ()  Gruntz  armor  Magic, NoRemove, 12 Dex, -12 Str 
a royal-issue belt  20  6/6/6/3  d ()  Verminasia Palace  armor  4 Dex 
a crimson robe  20  6/6/6/3  d ()  Underdark Caverns  armor  Magic, Anti-Good, 20 Mana, -8 Str, -8 Dex 
a metal collar  20  5/5/5/2  d ()  Dead Man's Cove  armor  Magic, -2 AC, 2 Dam, -2 Dex 
black silk pants  25  7/7/7/3  d ()  Shalonesti  armor  4 Dex, -4 Int 
a pink, silk g-string  25  7/7/7/3  d ()  The Keep of the Knighthood  armor  4 Dex, -4 Int 
a shark tooth belt  25  6/6/6/3  d ()  The Stygian Sea  armor  2 Dam, 4 Dex 
a leather loin-cloth  28  6/6/6/3  d ()  Arena of the Bull Dancers  armor  2 Dex, 2 Hit 
a white lion's mane  29  7/7/7/3  d ()  The Kurotaka Mountain Range  armor  -4 Dex, 4 Str 
the pelt of a {dgray sloth  30  8/8/8/4  d ()  New Zyra  armor  -1 Dex, 1 Hit, 1 Dam 
a spiked leather collar  30  7/7/7/3  d ()  The Hellmouth  armor  -4 Dex, 2 Str, 1 Dam 
a long robe  30  7/7/7/3  d ()  Arena of the Bull Dancers  armor  2 Str, 2 Dex, 1 Dam, 1 Hit 
a white lab coat  35  8/8/8/8  d ()  Mad Scientist Lab  armor  20 HP, -2 Dex, 4 Int 
an engraved onyx bracer  40  9/9/9/4  d ()  The Wayfarer's Inn  armor  Magic, Bless, Anti-Good, Anti-Neutral, -2 Dex, 2 Hit, 2 Dam 
a suit of armor  40  10/10/10/5  d ()  Gruntz  armor  Anti-Good, 4 Str, -4 Dex 
a suit of green and brown armor  40  9/9/9/4  d ()  Dolund'ir  armor  Anti-Good, Anti-Neutral, 4 Str, 4 Dex 
the scintillating robes  40  9/9/9/4  d ()  Church of Stars  armor  Magic, Bless, Anti-Neutral, -4 Dex, 2 Hit, -3 AC, -1 Saves 
the Trueheart's Warding band  40  9/9/9/4  d ()  Church of Stars  armor  Anti-Neutral, -4 Dex, 2 Dam, -10 HP, -4 Int, 2 Hit, -1 Saves 
a suit of green and brown armor  40  9/9/9/4  d ()  Darkonin  armor  Anti-Good, Anti-Neutral, 4 Str, 4 Dex 
a ravencrest shield  41  11/11/11/9  d ()  The Siege  armor  Anti-Evil, -5 AC, -4 Dex, 20 HP 
some shackles  43  11/11/11/5  d ()  The Ogre Magi  armor  Magic, NoDrop, NoRemove, -10 Str, -10 Dex 
a brown robe  45  10/10/10/5  d ()  Crystal Monastery  armor  Magic, -8 Dex, 4 Wis, 20 Mana 
a pale green robe  45  10/10/10/5  d ()  Crystal Monastery  armor  Magic, -30 Moves, 8 Dex, 2 Hit 
an onyx belt  45  10/10/10/5  d ()  Enchantress Tower  armor  Magic, 2 Wis, -5 Con, 3 Int, 3 Dex 
a blackened steel shield  46  11/11/11/5  d ()  The Keep of the Knighthood  armor  Magic, Anti-Good, Anti-Neutral, -10 HP, -4 Dex, 2 Dam, 1 Hit 
a gray robe  48  10/10/10/5  d ()  Crystal Monastery  armor  Magic, -6 Dex, 7 Str, 5 Con, 15 Mana 
a felar pelt  48  10/10/10/5  d ()  Frostania  armor  2 Hit, 12 Dex 
a simple brown cloak  48  10/10/10/5  d ()  Bamboo Temple Maze  armor  6 Dex, -6 AC 
a giant clam shell  49  0/0/0/0  d ()  Tirixin Belian  armor  -2 Hit, 25 HP, 15 Mana, -4 Dex 
cloak of the warrior  50  10/10/10/5  d ()  Volcano Island  armor  Bless, MeltDrop, 8 Dex, 2 Dam, 2 Hit, -8 Wis 
a blackened steel girth  50  10/10/10/5  d ()  The Keep of the Knighthood  armor  Magic, Anti-Good, Anti-Neutral, -4 Str, 2 Hit, -4 Dex, 2 Dam 
a thick cloak  50  10/10/10/5  d ()  Bamboo Temple Maze  armor  4 Str, -6 AC, 30 HP, -4 Dex 
a thick black leather belt with a skull shaped buckle  50  10/10/10/5  d ()  Dead Man's Cove  armor  -4 Dex, 2 Dam, -4 AC, -1 Saves 
a white dragonscale belt  50  11/11/11/5  d ()  The Blood Sea  armor  Anti-Good, 2 Dam, -5 Str, -6 Dex 
a white dragonscale bracer  50  10/10/10/5  d ()  The Blood Sea  armor  Anti-Good, 2 Hit, -10 HP, 2 Dam, -4 Dex, -5 Str 
the Shield of Freezing Winds  50  10/10/10/12  d ()  The Blood Sea  armor  Bless, 1 Dam, -9 Dex, 25 Mana, -75 Moves, -1 Saves 
the sandshark skin  51  10/10/10/5  d ()  Tirixin Belian  armor  2 Dam, 1 Hit, 8 Dex 
a mithril chainmail shirt  5  1/1/1/0  d ()  Kingdom of Aghar  chain_armor  5 HP, 3 Con, -3 Dex 
a pair of mithril boots  25  6/6/6/3  d ()  Thalos  chain_armor  Magic, Anti-Evil, 4 Dex, 1 Hit 
a set of mithril leggings  25  6/6/6/3  d ()  Thalos  chain_armor  Magic, Anti-Evil, 4 Dex, 1 Hit 
the Sigils of Kaehrya  32  7/7/7/3  d ()  Church of Stars  chain_armor  Anti-Neutral, -1 Saves, -10 Mana, -4 Dex, 2 Hit, 1 Dam 
a pair of silvery boots  32  8/8/8/4  d ()  Sewers  chain_armor  Magic, Bless, Anti-Evil, Anti-Neutral, 12 Dex 
a tight fitting green dragon scale shirt  37  8/8/8/4  d ()  High Tower  chain_armor  Magic, -5 AC, 12 Dex 
a green and brown visor  40  9/9/9/4  d ()  Darkonin  chain_armor  Anti-Good, Anti-Neutral, 1 Dam, 1 Hit, 4 Str, 4 Dex, 1 Dam, 1 Hit 
a pair of Telkec-tegaar chainmail sleeves  40  10/10/10/5  d ()  The Telkec-tegaar  chain_armor  2 Dex 
a supple chainmail skirt  50  10/10/10/5  d ()  Crystal Monastery  chain_armor  Bless, 1 Hit, 2 Dam, -6 Dex, 6 Con 
a pair of canvas gloves  10  4/4/4/2  d ()  Bloodshackle Fortress  cloth_armor  4 Dex 
a dirty bandana  12  4/4/4/2  d ()  The Farmstead  cloth_armor  2 Dex 
a dirty cloth turban  13  3/3/3/1  d ()  Pyramid  cloth_armor  Magic, 5 HP, 4 Dex 
the leggings of Zandreya  21  6/6/6/3  d ()  Galaxy  cloth_armor  Magic, -2 AC, -8 Dex 
a broad brimmed hat with a white feather  23  5/5/5/2  d ()  Haven  cloth_armor  -1 Saves, 4 Dex 
a gold and red brocade gown  25  7/7/7/3  d ()  Dead Man's Cove  cloth_armor  4 Str, -4 Dex 
spotted leopard fur  30  7/7/7/3  d ()  New Thalos  cloth_armor  Magic, 4 Dex, 20 Moves 
decrepit robes  39  8/8/8/4  d ()  Baaren Gaer  cloth_armor  Magic, -1 Saves, -20 HP, 4 Int, 4 Dex, 25 Mana, -8 Wis 
a pair of shoes  40  8/8/8/5  d ()  Lost Lands of Kazaxda  cloth_armor  1 Dam, -4 Dex 
a pair of canvas foot wraps  40  9/9/9/4  d ()  Gahboom Hill  cloth_armor  1 Dam, -4 Dex, 15 HP, 10 Mana 
an ornate cloak  42  9/9/9/4  d ()  Lost Lands of Kazaxda  cloth_armor  Magic, 1 Hit, -8 Dex 
a white fur cloak  43  9/9/9/4  d ()  The Village of Gaarenborg  cloth_armor  RotDeath, -1 Saves, -5 Dex, 20 Mana 
a pair of glasses  3  ///  d ()  Tokaido  clothing  4 Wis, -4 Dex 
a red sash of the gladiator  5  ///  d ()  The Sub-Issue Gladiator Arena  clothing  1 Dex 
a thick, soft towel  6  ///  d ()  New Thalos  clothing  5 HP, 5 Moves, 4 Dex 
a green frog's skin  7  ///  d ()  The Rainforest  clothing  4 Dex, -4 Int 
a short green vine  10  ///  d ()  The Rainforest  clothing  4 Dex, 4 Int 
a black mask  11  ///  d ()  The Kurotaka Mountain Range  clothing  4 Dex, 1 Hit 
a peg-leg  14  ///  d ()  Haven  clothing  1 Dam, 10 HP, -4 Dex 
a soft black towel  16  ///  d ()  Enchantress Tower  clothing  15 Mana, -8 Dex 
some red panda fur  17  ///  d ()  The Kurotaka Mountain Range  clothing  -3 AC, 4 Dex, 4 Int 
a chameleon poncho  17  ///  d ()  High Tower  clothing  Magic, -3 AC, 8 Dex 
a Dojia Imperial Guard obi  18  ///  d ()  Dojia  clothing  Magic, 10 HP, 8 Dex 
a pair of felt boots  19  ///  d ()  Old Lanstone Village  clothing  4 Dex, -4 Str 
a soft blue cloak  25  ///  d ()  The Keep of the Knighthood  clothing  Magic, 4 Dex, -2 AC, 2 Dam 
a red, silk g-string  25  ///  d ()  The SeaQuest  clothing  -4 Int, 4 Dex 
a red, silk g-string  25  ///  d ()  The {cSilver{x Bass  clothing  -4 Int, 4 Dex 
a pair of tiger fur leggings  26  ///  d ()  The Kurotaka Mountain Range  clothing  8 Dex, 1 Hit, -4 AC 
a tattered blue sash  30  ///  d ()  The Blood Sea  clothing  9 Dex 
a short white scale skirt  35  ///  d ()  The Blood Sea  clothing  Magic, Anti-Good, 1 Hit, 2 Dam, -3 AC, 5 Dex, -4 Int, -4 Wis 
an embroidered white satin nightshirt  35  ///  d ()  Cursed Caverns  clothing  6 Dex 
a pair of Sylvan boots  35  ///  d ()  The Great Forest  clothing  Anti-Evil, 8 Dex 
some shiny green scales  36  ///  d ()  Enchantress Tower  clothing  Magic, Bless, 5 Dex, 8 Int 
a pair of blue scale gloves  40  ///  d ()  The Blood Sea  clothing  Magic, Anti-Good, 2 Dam, 1 Hit, 9 Dex, -3 AC 
a white silk robe  44  ///  d ()  The Keep of the Knighthood  clothing  9 Dex, -5 AC 
a long white robe  45  ///  d ()  The Great Forest  clothing  Anti-Evil, 35 HP, 4 Dex 
a black velvet cape  47  ///  d ()  Enchantress Tower  clothing  Magic, -6 AC, 5 Int, 5 Wis, 2 Dex 
a blood-red ruby ring  7  ///  d ()  Verminasia  container  Magic, NoDrop, 4 Dex, 4 Int 
a Crystal Orb  30  ///  d ()  Enchanted Forest  container  Invisible, Magic, Bless, NoLocate, 8 Str, 4 Dex 
a deep red stone  5  ///  d ()  Thalos  gem  Magic, 4 Dex 
the tiger jewel  5  ///  d ()  Sands of Sorrow  gem  Bless, 4 Dex 
a horn totem  5  ///  d ()  The Brrerhahrr Pridelands  gem  Magic, 4 Dex 
a humming red bug  5  ///  d ()  The Rainforest  gem  1 Saves, 4 Dex 
a pair of gouged out snake eyes  33  ///  d ()  The Lost Pyramid  gem  6 Dex 
a set of steel shackles  0  ///  d ()  Ice Goblins  jewelry  NoRemove, -20 Dex 
a set of iron shackles  0  ///  d ()  Ice Prison  jewelry  NoRemove, -20 Moves, -32 Dex, -40 Str 
a demon-faced talisman  0  ///  d ()  Thalos  jewelry  Magic, -32 Dex, -40 Str 
a pair of leather ankle cuffs  1  ///  d ()  Lokhaer City  jewelry  Magic, -5 Dex 
a beaded leather headband  3  ///  d ()  Woodland Village  jewelry  3 Wis, 3 Dex 
a bright green feather  6  ///  d ()  The Rainforest  jewelry  Magic, 4 Dex 
the Ring of the South  7  ///  d ()  The Kurotaka Mountain Range  jewelry  Bless, 4 Dex, 5 HP 
a thin chain of beaded crystals  8  ///  d ()  The Burial Grounds  jewelry  4 Dex 
a silver bracer  10  ///  d ()  Haven  jewelry  1 Dex, 1 Hit 
armbands of the Earth's Strength  10  ///  d ()  Woodland Village  jewelry  Magic, RotDeath, NoLocate, 2 Con, 4 HP, -4 Dex, 6 Str, 1 Hit 
a thin platinum and ruby chain  12  ///  d ()  The Burial Grounds  jewelry  4 Dex, 4 Str 
a diamond necklace  15  ///  d ()  Haven  jewelry  Anti-Good, 1 Hit, 10 Mana, -4 Dex 
a pair of elk antlers  24  ///  d ()  The Blood Sea  jewelry  -1 Dex, 1 Hit, 10 HP, -4 AC 
a swarm of flies  28  ///  d ()  Arena of the Bull Dancers  jewelry  2 Dam, 4 Dex 
a serpent ring  30  ///  d ()  The Lost Pyramid  jewelry  1 Dam, 1 Hit, 4 Dex 
a jeweled anklet  35  ///  d ()  Sea Devil Foray  jewelry  NoLocate, 25 Moves, 4 Dex 
a lightning medallion  40  ///  d ()  The Savanna  jewelry  Anti-Good, Anti-Neutral, 1 Dam, 20 Mana, 4 Dex 
amulet of the raven  45  ///  d ()  The Siege  jewelry  Invisible, Anti-Evil, -4 Str, 2 Hit, 4 Dex, -12 Con, 2 Dam 
the amulet of the seafarer  45  ///  d ()  The Blood Sea  jewelry  Bless, Anti-Evil, -2 Dam, 2 Hit, 5 Dex, -3 Wis 
the Queen's Crown of Ravencrest  47  ///  d ()  The Siege  jewelry  4 Dex, -1 Saves 
a doeskin dress  1  1/1/1/0  d ()  Woodland Village  leather_armor  -2 AC, 3 Dex 
a pair of brown leather leggings  3  1/1/1/0  d ()  New Mudschool  leather_armor  Magic, MeltDrop, 4 Str, 4 Dex 
a pair of muddy boots  7  2/2/2/1  d ()  Sewers  leather_armor  Magic, 4 Dex 
a pair of green snake skin moccasins  7  2/2/2/1  d ()  The Rainforest  leather_armor  4 Dex 
dwarven gloves  13  3/3/3/1  d ()  Dwarven Kingdom  leather_armor  4 Dex, 4 Str 
a pair of winged boots  13  4/4/4/2  d ()  Dylan's Area  leather_armor  Magic, 8 Dex, 1 Saves 
the scar of Devion  16  4/4/4/2  d ()  Galaxy  leather_armor  Magic, NoDrop, 4 Str, 8 Dex 
a pair of dragon skin gloves  17  5/5/5/2  d ()  Dragon Tower  leather_armor  8 Dex 
a pair of deer antlers  23  6/6/6/3  d ()  The Blackwood Forest  leather_armor  Magic, -4 Dex, 1 Hit 
a pair of shabby leather boots  25  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  2 Dam, -1 Hit, 5 Str, -3 Dex 
a pair of dirty leather leggings  26  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  -2 Con, 6 Dex, -1 Dam, 2 Hit 
the wind boots  26  7/7/7/3  d ()  Elemental Canyon  leather_armor  Magic, 8 Dex 
a strip of leather  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  -5 Dex, 1 Hit, -1 Saves 
a short leather skirt  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  2 Dex, -1 Saves 
a strip of leather  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  2 Dam, 2 Dex 
a short leather skirt  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  2 Dam, 2 Dex, 2 Con 
a pair of leather sandals  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  4 Dex, 2 Dam 
a snakeskin vest  35  8/8/8/4  d ()  The Lost Pyramid  leather_armor  1 Dam, 1 Hit, 4 Dex 
a demonskin  35  8/8/8/4  d ()  Hell  leather_armor  4 Str, 4 Dex, 4 Wis 
the boots of Cathas  37  8/8/8/4  d ()  Church of Stars  leather_armor  Magic, NoRemove, -10 HP, -1 Saves, 4 Dex, 1 Hit, 1 Dam, -3 AC 
a pair of winged boots  40  9/9/9/4  d ()  Druid Stones and Faerie Rings  leather_armor  Magic, 1 Dam, 1 Hit, 4 Dex, -2 AC 
boots of speed  42  9/9/9/4  d ()  The Keep of the Knighthood  leather_armor  Magic, -10 Mana, 8 Dex, 60 Moves, 1 Hit 
a pair of jewel encrusted leather boots  45  10/10/10/5  d ()  Sunken Junk  leather_armor  Magic, RotDeath, 1 Hit, 4 Dex 
a pair of eelskin boots  50  10/10/10/5  d ()  Tirixin Belian  leather_armor  2 Hit, -4 Dex, 2 Dam, -4 Str 
a pair of bamboo sandals  50  10/10/10/5  d ()  Bamboo Temple Maze  leather_armor  6 Dex, 10 HP 
the Armbands of Cold Waters  50  10/10/10/5  d ()  The Blood Sea  leather_armor  Magic, Bless, 40 Mana, -6 Dex, -6 Str, 1 Dam 
a firefly lantern  3  ///  d ()  Woodland Village  light  1 Dex 
a glowing bug's abdomen  24  ///  d ()  Enchantress Tower  light  Magic, 1 Dam, 4 Dex, 1 Hit 
a unicorn horn  30  ///  d ()  Enchanted Forest  light  Magic, Bless, 4 Wis, 4 Dex 
a jewelled skull's eye  30  ///  d ()  Haven  light  Magic, Anti-Good, 2 Dam, -4 Dex, 25 Mana 
a bright gold and purple gem  33  ///  d ()  Arena of the Bull Dancers  light  4 Con, -4 Dex, 2 Dam, 1 Hit 
an energy sphere  45  ///  d ()  The Siege  light  Magic, 8 Dex, 2 Hit 
a Sea-Dragon's Eye  46  ///  d ()  Sea Castle  light  Magic, NoLocate, -50 Moves, -8 Str, -8 Dex, 75 Mana 
a strange white skull  0  1/1/1/0  d ()  Sewers  plate_armor  Magic, NoDrop, -16 Dex 
a steel trap  0  1/1/1/0  d ()  The Blackwood Forest  plate_armor  NoRemove, -20 Dex 
adventurers leggings  3  1/1/1/0  d ()  The Academy  plate_armor  Magic, 4 Str, 4 Dex 
darkened gauntlets  20  5/5/5/2  d ()  Underdark Caverns  plate_armor  Anti-Good, 4 Str, 4 Dex 
a suit of granite platemail  23  7/7/7/3  d ()  Catacombs  plate_armor  Anti-Good, -4 Dex 
a glowing suit of banded mail  23  5/5/5/2  d ()  Sands of Sorrow  plate_armor  Magic, 8 Dex, -4 AC 
a pair of red dragonscale boots  25  6/6/6/3  d ()  The Kurotaka Mountain Range  plate_armor  Magic, Anti-Good, 4 Dex, 1 Hit 
a silver helm  25  6/6/6/3  d ()  New Ofcol  plate_armor  Magic, Anti-Evil, 5 Mana, 4 Dex 
a set of red dragonscale hai-date  25  6/6/6/3  d ()  The Kurotaka Mountain Range  plate_armor  Magic, Anti-Good, 4 Dex, 1 Hit 
some platinum leg bands  26  7/7/7/3  d ()  Elemental Canyon  plate_armor  4 Dex, -8 Int 
an elite-issue chestplate  28  6/6/6/3  d ()  Verminasia Palace  plate_armor  4 Str, 4 Dex 
a red dragon torso  29  7/7/7/3  d ()  Sewers  plate_armor  Magic, Anti-Good, 2 Dam, -4 Dex 
red dragonscale leggings  29  7/7/7/3  d ()  Sewers  plate_armor  Magic, Anti-Good, 2 Dam, -4 Dex 
a red dragonhelm  29  6/6/6/3  d ()  Sewers  plate_armor  Magic, Anti-Good, 8 Wis, 2 Dam, -4 Dex 
a pair of a red dragon's rear claws  29  7/7/7/3  d ()  Sewers  plate_armor  Magic, Anti-Good, -4 Dex, 2 Dam 
red dragon arm guards  29  7/7/7/3  d ()  Sewers  plate_armor  Magic, Anti-Good, -4 Dex, 2 Dam 
platinum leggings  30  7/7/7/3  d ()  New Ofcol  plate_armor  Magic, Anti-Evil, 10 HP, 8 Dex 
a slimy green armor  30  7/7/7/3  d ()  Enchanted Forest  plate_armor  Magic, Anti-Good, -2 AC, 4 Dex, 4 Con, -4 Wis, -4 Int 
a stoney breastplate  31  8/8/8/4  d ()  Elemental Canyon  plate_armor  -8 Dex, 4 Con 
a Winged Helmet  35  9/9/9/4  d ()  Jovar  plate_armor  Invisible, Magic, Anti-Evil, 8 Dex 
a helm with feathery wings  37  9/9/9/4  d ()  Jovar  plate_armor  Invisible, Magic, 8 Dex 
the breastplate of Gareth  37  8/8/8/4  d ()  Church of Stars  plate_armor  Bless, Anti-Neutral, -10 HP, -1 Saves, -4 Dex, 1 Hit, 2 Dam 
a huge, adamantite breast plate  40  10/10/10/5  d ()  Darkonin  plate_armor  -1 Saves, -4 Dex 
a wooden helmet  40  10/10/10/5  d ()  Gruntz  plate_armor  Anti-Good, 4 Str, -4 Dex 
a pair of blackened steel boots  40  9/9/9/4  d ()  The Keep of the Knighthood  plate_armor  Magic, Anti-Good, Anti-Neutral, -6 Dex, -20 Mana, 2 Dam, 1 Hit 
a tight fitting black dragonscale shirt  46  10/10/10/5  d ()  Enchantress Tower  plate_armor  Magic, 1 Int, 2 Hit, 5 Dex 
a pair of black dragonscale leg plates  50  12/12/12/6  d ()  Cursed Caverns  plate_armor  Anti-Good, NoLocate, 10 HP, -4 Dex 
a silver breastplate etched with runes  50  10/10/10/5  d ()  Crystal Monastery  plate_armor  Bless, 6 Str, -4 Dex, 2 Hit, 1 Dam, -25 Mana 
a pair of silver boots etched in runes  50  10/10/10/5  d ()  Crystal Monastery  plate_armor  Bless, 6 Str, 25 Mana, 1 Hit, -2 Dam, -6 Dex 
white dragonscale sleeves  50  10/10/10/5  d ()  The Blood Sea  plate_armor  Anti-Good, 2 Hit, -3 Dex, 1 Str 
a pair of white dragonscale boots  50  10/10/10/5  d ()  The Blood Sea  plate_armor  Anti-Good, 2 Hit, 5 Dex 
a plumed helmet  50  11/11/11/6  d ()  The Keep of the Knighthood  plate_armor  -1 Saves, -8 Dex 
the Darkboots  50  10/10/10/5  d ()  The Siege  plate_armor  Magic, Anti-Good, -35 Mana, 2 Hit, 8 Dex, 20 Moves 
a bronze dragonscale torso  51  10/10/10/5  d ()  The Blood Sea  plate_armor  Magic, Bless, Anti-Evil, 4 Str, -7 Dex, 2 Hit 
bronze dragonscale sleeves  51  10/10/10/5  d ()  The Blood Sea  plate_armor  Magic, Bless, Anti-Evil, -7 Dex, 5 Str, 2 Hit 
a pair of bronze dragonscale leggings  51  11/11/11/6  d ()  The Blood Sea  plate_armor  Magic, Bless, Anti-Evil, 2 Hit, -6 Dex 
a pair of bronze dragonscale boots  51  10/10/10/5  d ()  The Blood Sea  plate_armor  Magic, Bless, Anti-Evil, 11 Dex, 2 Hit 
a golden harp  7  ///  d ()  Thalos  staff  Magic, -8 Dex 
a golden harp  7  ///  d ()  Old Thalos  staff  Magic, -8 Dex 
a silver flute  9  ///  d ()  Old Thalos  staff  Magic, -8 Dex 
a silver flute  9  ///  d ()  Thalos  staff  Magic, -8 Dex 
a sea-elf's harp  10  ///  d ()  Sea Castle  staff  Magic, -8 Dex 
the hooves of a deer  16  ///  d ()  The Kurotaka Mountain Range  staff  Magic, 1 Dex 
the hooves of an elk  18  ///  d ()  The Blood Sea  staff  Magic, 2 Dex 
studded leather boots  5  1/1/1/0  d ()  The Sub-Issue Gladiator Arena  studded_leather_armor  1 Dam, -4 Dex 
a pair of ram's horns  15  4/4/4/2  d ()  The Kurotaka Mountain Range  studded_leather_armor  4 Con, 4 Dex 
a studded leather hobbling strap  15  4/4/4/2  d ()  Odurutt Iulzus uh Loltuaull  studded_leather_armor  -1 Dam, -4 Dex 
silver crocodile skin boots  39  8/8/8/4  d ()  The Blood Sea  studded_leather_armor  Magic, Anti-Evil, 1 Dam, 1 Hit, -1 Saves, -10 HP, -5 Dex 
a metal studded tunic  40  9/9/9/4  d ()  The Village of Gaarenborg  studded_leather_armor  8 Str, 2 Dam, -4 Dex 
a pair of black studded leather pants  50  10/10/10/5  d ()  The Wayfarer's Inn  studded_leather_armor  2 Hit, 1 Dam, -8 Dex, -1 Saves 
a pair of loaded dice  5  ///  d ()  Verminasia  treasure  4 Dex, -4 Int 
multicolored toy soldiers  5  ///  d ()  Taverns 2  treasure  1 Dam, -4 Dex 
a set of juggling balls being tossed in the air  9  ///  d ()  Verminasia Palace  treasure  Magic, 8 Dex 
a deck of cards  10  ///  d ()  Verminasia  treasure  8 Dex, -4 Int 
some toy blocks  10  ///  d ()  Glassrose Mansion  treasure  4 Dex, 4 Int 
an elf doll  17  ///  d ()  Verminasia  treasure  Magic, 4 Dex 
a carved wooden talisman  27  ///  d ()  Mebn Ehlweb  treasure  Magic, -4 Dex, 1 Dam, -1 Saves 
lucky dice  30  ///  d ()  Thief's Stronghold  treasure  Magic, 8 Dex 
a skeletal hand  42  ///  d ()  Gruntz  treasure  Magic, NoDrop, NoRemove, -8 Int, -8 Wis, 2 Dam, 2 Hit, 8 Str, -8 Dex, 4 Saves 
the Heart of the Ancient Vallenwood  51  ///  d ()  Shalonesti Forest  treasure  Magic, Bless, -100 Moves, -12 Dex, 4 Int, 4 Str, 4 Wis, 40 Mana 
Wailing Doom  14  ///  4d3 (8)  Taverns  weapon axe Magic, -4 Dex, 1 Dam 
an axe of the northern winds  33  ///  5d4 (12.5)  Arena of the Bull Dancers  weapon axe -4 Dex, -2 Dam, 1 Hit 
a simple knife  3  ///  1d6 (3.5)  Woodland Village  weapon dagger 2 Dex 
a parrying dagger  10  ///  2d4 (5)  Haven  weapon dagger Magic, 1 Dex 
a sharp dirk  12  ///  3d3 (6)  The Kurotaka Mountain Range  weapon dagger 4 Dex 
a short, wicked looking dagger  17  ///  3d3 (6)  Haon Daran  weapon dagger Anti-Evil, 8 Dex 
the vibroblade  18  ///  2d6 (7)  The Sand City of Bak'he  weapon dagger Invisible, 4 Dex, 4 Con, 2 Dam, 2 Hit 
a main gauche  19  ///  3d4 (7.5)  Haven  weapon dagger 4 Dex, -3 AC 
an elven dagger  20  ///  2d6 (7)  Hall of the Thane  weapon dagger 4 Dex 
a runed chisel  20  ///  2d6 (7)  High Tower  weapon dagger Magic, 2 Dam, 4 Dex 
a dragon's tooth knife  30  ///  4d5 (12)  Dragon Tower  weapon dagger 2 Dam, 4 Dex 
hell hound teeth  43  ///  5d6 (17.5)  Hell  weapon dagger Flaming, 8 Dex 
the ebony kris  46  ///  6d5 (18)  High Tower  weapon dagger Magic, 5 Dam, 8 Dex 
a dart  10  ///  2d4 (5)  Verminasia  weapon exotic 4 Dex, 2 Dam 
a bloody saw  33  ///  3d8 (13.5)  Mad Scientist Lab  weapon exotic Sharp, 1 Dam, -1 Hit, -2 Dex 
a white tiger claw  40  ///  2d14 (15)  Enchanted Forest  weapon exotic Magic, Bless, Anti-Evil, Sharp, 2 Dam, 2 Hit, 4 Dex 
a Telkec-tegaar meat claw  45  ///  5d6 (17.5)  The Telkec-tegaar  weapon exotic 2 Dex, 1 Dam 
the sharp teeth of a lawyer  50  ///  10d3 (20)  Hell  weapon exotic Magic, Vampiric, 4 Dex, 4 Int 
a scaled flail  12  ///  4d2 (6)  Realm of Illusion  weapon flail 4 Dex 
a morning star  9  ///  2d5 (6)  Moria  weapon mace -4 Dex, 1 Dam 
a rusty miner's pick  27  ///  2d8 (9)  The Kurotaka Mountain Range  weapon mace Poison, 1 Dam, -1 Hit, -4 Dex 
a massive slate-grey sledgehammer  38  ///  3d9 (15)  Astral Plane  weapon mace Anti-Good, Anti-Evil, -4 Dex, -2 Hit, 6 Dam 
a studded mace  44  ///  3d12 (19.5)  The Keep of the Knighthood  weapon mace -3 Dex, 5 Str, 2 Hit, 1 Dam 
a needle thin lance  28  ///  1d22 (11.5)  Verminasia Sewers  weapon polearm Anti-Good, 4 Dex 
a sturdy black ironwood halberd  40  ///  2d16 (17)  The Keep of the Knighthood  weapon polearm Anti-Good, Anti-Neutral, Two-Handed, -4 Dex, 25 Mana, 4 Wis 
a pitch quartz polearm  50  ///  10d3 (20)  Gahboom Hill  weapon polearm NoLocate, Flaming, -16 Str, -16 Dex, -16 Con, -1 Dam, -1 Hit 
a lance of the hemskoen  51  ///  14d2 (21)  The Village of Gaarenborg  weapon polearm RotDeath, Frost, Vampiric, 1 Hit, 2 Dam, 10 HP, 10 Mana, -8 Dex 
the silvery cloud spear  33  ///  2d9 (10)  The Blood Sea  weapon spear Magic, Bless, Anti-Evil, Anti-Neutral, MeltDrop, Frost, Two-Handed, -6 Dex, 1 Hit 
a sharp pointed spear  35  ///  2d10 (11)  The Siege  weapon spear Sharp, 1 Dam, -4 Dex, 2 Hit 
a notched spear  36  ///  7d3 (14)  Volcano Island  weapon spear NoLocate, Sharp, -50 Mana, -12 Dex, -10 HP, -20 Moves, 5 Dam 
a wicked-looking trident  45  ///  4d9 (20)  Hell  weapon spear Magic, Anti-Good, Two-Handed, 4 Dex, 2 Hit, 2 Dam 
a simple wooden staff  3  ///  1d6 (3.5)  Woodland Village  weapon staff 2 Dex 
a long spear  11  ///  1d12 (6.5)  Marsh  weapon staff Anti-Good, Two-Handed, 4 Dex, 3 Dam 
a light bamboo staff  21  ///  3d4 (7.5)  The Kurotaka Mountain Range  weapon staff Bless, 8 Dex 
a twig off a tree  3  ///  1d6 (3.5)  Verminasia  weapon sword Magic, 4 Dex 
a goblin longsword  10  ///  2d5 (6)  Dolund'ir  weapon sword Anti-Good, 4 Dex 
a goblin longsword  10  ///  2d4 (5)  Darkonin  weapon sword Anti-Good, 4 Dex 
a whisper thin rapier  16  ///  2d4 (5)  Chapel  weapon sword 1 Hit, 8 Dex 
an extremely sharp and thin sword  16  ///  3d3 (6)  Astral Plane  weapon sword 4 Dex, 1 Hit, 3 Dam 
a silvery sword  19  ///  4d3 (8)  Astral Plane  weapon sword Two-Handed, 8 Dex, 2 Dam 
a basket hilted rapier  21  ///  3d4 (7.5)  Haven  weapon sword 1 Hit, 4 Dex 
a silver sword  43  ///  5d6 (17.5)  Arkane  weapon sword Magic, Frost, 4 Dex 
the Sword of Jovir  50  ///  4d8 (18)  Jovar  weapon sword Invisible, Bless, Anti-Good, Flaming, Vampiric, Two-Handed, -16 Dex, 1 Dam 
a Sabre of Light  50  ///  4d8 (18)  The Savage Land  weapon sword Bless, Anti-Evil, Anti-Neutral, NoLocate, Stun, 8 Dex, -2 AC 
a flexible, fuzzy vine  3  ///  1d6 (3.5)  Woodland Village  weapon whip 2 Dex 
a black barbed whip  42  ///  6d5 (18)  Enchantress Tower  weapon whip Magic, Anti-Good, 2 Dam, 8 Dex 

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