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Pound Weapons
 

Name Level Avg Dam Area Found Extra Flags Weapon Type Dam Type
a large leg bone  0  1d4 (2.5)  Sands of Sorrow    mace pound 
a shovel  0  1d4 (2.5)  Graveyard    mace pound 
some broken weapons  1  1d1 (1)  The Sub-Issue Gladiator Arena    exotic pound 
a mystical mace  1  1d6 (3.5)  New Mudschool  MeltDrop, 1 Hit  mace pound 
a knotted walking stick  1  1d6 (3.5)  New Mudschool  MeltDrop, 1 Hit  staff pound 
a sub issue mace  1  1d6 (3.5)  The Academy  MeltDrop, 1 Hit  mace pound 
a sub issue staff  1  1d7 (4)  The Academy  MeltDrop, Two-Handed, 1 Dam, 2 Hit  staff pound 
a thresher  1  1d7 (4)  Verminasia  1 AC  flail pound 
some bamboo nunchaku  1  1d7 (4)  Shokono  1 AC  flail pound 
an escrima stick  2  1d6 (3.5)  Shokono    staff pound 
a bamboo tonfa  3  1d7 (4)  Shokono  -1 Hit  mace pound 
a bamboo tonfa  3  1d7 (4)  Dojia  -1 Hit  mace pound 
a club  3  1d7 (4)  Althainia  -1 Hit  mace pound 
a club  3  1d7 (4)  Fort Ironclad  -1 Hit  mace pound 
a home-made hoopak  3  2d4 (5)  Haon Daran  Two-Handed, 4 Hit  staff pound 
a simple wooden staff  3  1d6 (3.5)  Woodland Village  2 Dex  staff pound 
a spiked ball and chain  3  1d7 (4)  Abaddon  -1 Hit  mace pound 
a steel rod  3  1d7 (4)  Verminasia    mace pound 
a walking stick  3  1d5 (3)  The Rice Fields    staff pound 
a wooden club  3  2d3 (4)  Gnome Village  -1 Hit  mace pound 
a broom  4  2d4 (5)  Squatter Village  Two-Handed, -1 Hit, -1 AC  staff pound 
an elven war club  4  2d2 (3)  Shalonesti    mace pound 
a druidic staff  5  1d9 (5)  Plains    staff pound 
a gnarled staff  5  1d9 (5)  Gnome Village    staff pound 
a heavy, trimming hammer  5  2d5 (6)  The Halls of Glory  Two-Handed  mace pound 
a toy boomerang  5  2d4 (5)  Gnome Village    exotic pound 
a blacksmith's hammer  6  2d4 (5)  Verminasia  1 Dam  mace pound 
a cracked bone  6  2d4 (5)  Troll Den  -1 Dam, -1 Hit  mace pound 
a heavy iron mace  6  2d4 (5)  Moria  1 Dam  mace pound 
a Kalib Duhrian mace  6  2d4 (5)  Pyramid    mace pound 
a large club  6  3d3 (6)  Gnome Village  Two-Handed, -1 Hit  mace pound 
a long, grey branch  6  2d4 (5)  Haon Dor  -2 Hit  mace pound 
a mace  6  2d4 (5)  Althainia  1 Dam  mace pound 
a mace  6  2d4 (5)  Fort Ironclad  1 Dam  mace pound 
a silver hammer  6  2d4 (5)  Gathna  Anti-Evil, 1 Dam  mace pound 
a steel hammer  6  2d4 (5)  Thaxanos Upper Mines  1 Hit  mace pound 
an ornate holy sprinkler  6  2d4 (5)  Abaddon  1 Dam  mace pound 
a standard issue mace  7  2d4 (5)  Althainia  Magic, 1 Hit, 2 Dam  mace pound 
a tempered training flail  7  2d4 (5)  Thaxanos  1 Hit  flail pound 
a lightweight bo stick  9  2d4 (5)  Shokono  Two-Handed, -2 AC  staff pound 
a rough-hewn quarterstaff  9  2d4 (5)  Abaddon  Two-Handed, -2 AC  staff pound 
a wooden staff  9  2d4 (5)  Althainia  Two-Handed, -2 AC  staff pound 
a wooden staff  9  2d4 (5)  Ganth  Two-Handed  staff pound 
a wooden staff  9  2d4 (5)  Fort Ironclad  Two-Handed, -2 AC  staff pound 
some iron nunchaku  9  2d4 (5)  Shokono  1 Dam, 1 Hit  flail pound 
a feathered ebony staff  10  2d5 (6)  Gnomish Aviary  2 Hit  staff pound 
a plain wooden staff  10  2d5 (6)  The Ruins of Serpantol    staff pound 
a pool cue  10  1d12 (6.5)  Verminasia  Two-Handed  exotic pound 
a rolling pin  10  1d9 (5)  Verminasia Palace  Magic, 1 Dam  mace pound 
a stout wooden staff  10  2d4 (5)  Highland Trails  Two-Handed, -2 AC  staff pound 
an iron-shod staff  10  2d5 (6)  Moria  Two-Handed, -2 AC  staff pound 
dwarven club  10  4d2 (6)  Dwarven Kingdom    mace pound 
the fine mace  10  2d5 (6)  Wyvern's Tower  Magic, 1 Hit  mace pound 
a lead pipe  11  3d3 (6)  The Sub-Issue Gladiator Arena  1 Dam, -1 Hit  mace pound 
a long bow  12  2d5 (6)  Wyvern's Tower  Magic, 5 HP  staff pound 
a mithril hammer  12  2d5 (6)  High Tower  Magic, 4 Str, 2 Hit  mace pound 
a peacekeeper's club  12  2d5 (6)  Verminasia  1 Hit  mace pound 
chotwig's old mace  12  2d5 (6)  Haon Daran    mace pound 
a huge tree branch  13  2d7 (8)  Gruntz  Two-Handed  mace pound 
a stone club  13  4d3 (8)  Elemental Canyon  Two-Handed, -2 Hit, 1 Dam  mace pound 
a belaying pin  14  2d6 (7)  Haven  Two-Handed, 1 Dam, 1 Hit  mace pound 
a quarterstaff  14  2d7 (8)  Valley of the Elves  Magic, Two-Handed, 1 Dam  staff pound 
a simple oak staff  14  2d7 (8)  Shalonesti Forest    staff pound 
the Bak'he Club  14  3d4 (7.5)  The Sand City of Bak'he  2 Dam  mace pound 
a slender staff made of bone  15  3d6 (10.5)  Valley of Bones  Magic, 1 Dam  staff pound 
a bone mace  15  3d6 (10.5)  Valley of Bones  Magic, 1 Dam  mace pound 
a bloody bone club  15  3d4 (7.5)  Gruntz  4 Str, 2 Dam, -3 Hit  mace pound 
an imperial mace  15  3d3 (6)  Old Thalos  Magic, 2 Hit, 2 Dam  mace pound 
an iron tonfa  15  2d5 (6)  Dojia  2 Dam  mace pound 
the devil rod  15  3d3 (6)  Sewers  Magic, 4 Str, 2 Hit  exotic pound 
a wooden staff  16  2d7 (8)  Holy Grove  Anti-Evil, Two-Handed  staff pound 
a hammer  17  3d4 (7.5)  Dwarven Kingdom    mace pound 
an elven stun club  17  4d2 (6)  Shalonesti    mace pound 
an ogre war club  17  3d4 (7.5)  Mahn-Tor    mace pound 
a quarter staff  18  3d4 (7.5)  Thief's Stronghold  Bless, 1 Hit  staff pound 
a Shokono Imperial issue bo staff  18  4d3 (8)  Shokono  Two-Handed, 1 Hit, -1 Dam  staff pound 
an electrum mace  18  2d6 (7)  Ivory Waste  Magic  mace pound 
a Bloodshackle club  20  5d2 (7.5)  Bloodshackle Fortress    mace pound 
a broken stalactite  20  2d8 (9)  Enchantress Tower  Two-Handed, 2 Dam  mace pound 
a Dojia Imperial Guard nunchaku  20  3d4 (7.5)  Dojia  1 Dam, -1 Hit  flail pound 
a icy staff  20  2d7 (8)  Icewall Trail  MeltDrop, Two-Handed, 1 Hit  staff pound 
a metallic staff  20  3d4 (7.5)  The Ruins of Serpantol    staff pound 
a stone morning star  20  2d8 (9)  Underdark Caverns  Anti-Good, Two-Handed, -1 Hit, 1 Dam  mace pound 
an Arkane gateguard's flail  20  3d5 (9)  Arkane    flail pound 
a quarterstaff  21  4d4 (10)  Valley of the Elves  Magic, Two-Handed, 2 Dam  staff pound 
a blackend bone club  23  4d3 (8)  Trative Mountains  Anti-Good, Anti-Neutral, 2 Hit, 2 Dam  mace pound 
a bone club  23  3d4 (7.5)  Trative Mountains  Magic, 2 Hit  mace pound 
a polished bone club  23  3d4 (7.5)  Trative Mountains  Bless, Anti-Evil, Anti-Neutral, 2 Hit  mace pound 
a broken stalagmite  24  4d4 (10)  Enchantress Tower  Two-Handed  mace pound 
a wooden club  25  6d2 (9)  Highland Moors  Stun, 1 Hit, 1 Dam  mace pound 
a plain vallenwood staff  25  2d7 (8)  Shalonesti Forest  Magic, Bless, 2 Hit, -3 AC  staff pound 
a simple wooden staff  25  6d2 (9)  Arena of the Bull Dancers    staff pound 
a Bak'he club  26  2d9 (10)  The Sand City of Bak'he  2 Dam  mace pound 
a precious mace  26  3d5 (9)  Thief's Stronghold  2 Hit, 2 Dam  mace pound 
a sandlord club  26  2d10 (11)  The Sand City of Bak'he  Two-Handed, 1 Dam  mace pound 
a staff made from a tree branch  27  2d10 (11)  The Vigilante Camp  Two-Handed  staff pound 
a gnarled magius staff  27  3d6 (10.5)  Mahn-Tor  Magic, Two-Handed, 3 Dam, 3 Hit, -1 Saves  staff pound 
a security guard's mace  27  1d22 (11.5)  Thief's Stronghold    mace pound 
a two-headed flail  27  2d8 (9)  Koskun Keep  2 Hit, 4 Dam  flail pound 
an iron shod staff  27  3d8 (13.5)  High Tower  Magic, Two-Handed, 3 Hit  staff pound 
an ice staff  28  2d10 (11)  Mahn-Tor  Magic, Frost, Two-Handed, 20 Mana, 2 Hit  staff pound 
a huge morningstar  29  2d10 (11)  Mahn-Tor  Magic, 2 Dam, 2 Hit  mace pound 
the Adept staff  30  2d13 (14)  The Keep of the Knighthood  Magic, Two-Handed, -5 Con, 10 Mana, 5 Wis, 5 Int  staff pound 
a seaweed-covered mace  32  2d10 (11)  The Stygian Sea  Vampiric, 2 Hit  mace pound 
a clipboard  33  9d2 (13.5)  Baaren Gaer  Two-Handed, 2 Hit, 2 Dam  mace pound 
a white warhammer  35  2d10 (11)  Church of Stars  Magic, Bless, Shocking, 3 Dam, 1 Hit  mace pound 
a xylophone mallet  35  5d3 (10)  Keep of the Avatar  -4 Dam  mace pound 
an emerald tree long bow  35  7d3 (14)  Duin Tol    bow pound 
a dark staff  36  7d3 (14)  The Great Forest  Vampiric, Two-Handed  staff pound 
an old flail  36  4d5 (12)  Arkane  Magic, Flaming  flail pound 
a long studded club  39  5d5 (15)  Arkane  Magic, 2 Dam  mace pound 
a Studded Club  40  4d6 (14)  The Great Forest  Anti-Good, Vorpal, 4 Int, 20 Mana  mace pound 
a Sylvan Mace  40  5d5 (15)  The Great Forest  Bless, Anti-Evil, 2 Hit, 20 Mana  mace pound 
an ornate crystal embedded staff  40  3d10 (16.5)  Arvonden Keep    staff pound 
a carved bone staff  41  3d10 (16.5)  Forgotten Village  Anti-Good  staff pound 
a dark iron boneshaker  42  12d2 (18)  Fort Ironclad  Bless, Stun  mace pound 
a sculpted wood staff  42  3d10 (16.5)  Cursed Caverns  2 Hit  staff pound 
a heavy baton  42  2d15 (16)  Ice Goblins  Stun  mace pound 
a simple flail  43  4d8 (18)  Arkane  Magic, 4 Dam  flail pound 
a bone mace  45  5d6 (17.5)  Temple of the Undead  Stun, 2 Hit, 2 Dam  mace pound 
a heavy quartz mace  45  5d5 (15)  Cursed Caverns  Bless, Vampiric, 2 Hit  mace pound 
a whale bone  45  5d6 (17.5)  Crystal Bay  Poison  mace pound 
an iron mace  45  5d6 (17.5)  Haven  Stun, 2 Dam, 2 Hit  mace pound 
a spiked mace  48  4d8 (18)  Keep of the Avatars Dungeon  Anti-Good, Stun  mace pound 
a shaping mallet  48  10d3 (20)  Gahboom Hill    mace pound 
an ornate quarterstaff  49  4d8 (18)  The Great Forest  Bless, Anti-Evil, Frost, Two-Handed, 2 Hit  staff pound 
the Balor's Maul  49  4d8 (18)  Hell  Stun, 20 HP, 4 Dam  mace pound 

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