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Saves Items

Name Level Armor
p/b/s/e
Avg Dam Area Found Item Type Extra Flags
a brass bracer  12  3/3/3/1  d ()  New Ofcol  armor  Magic | -1 Saves, 5 Hit points 
a black kite shield  13  0/0/0/0  d ()  Wyvern's Tower  armor  Glow, Magic | 1 Saves 
a purple cloak  15  5/5/5/2  d ()  Sewers  armor  Magic | -1 Saves 
a white cloak  15  5/5/5/2  d ()  Haon Daran  armor  Magic | Anti-Evil | -1 Saves 
a brass shield  16  4/4/4/2  d ()  New Ofcol  armor  Magic | -1 Saves, 5 Hit points 
a brass girth  16  4/4/4/2  d ()  New Ofcol  armor  Magic | -1 Saves, 5 Hit points 
a dragonscale shield  22  7/7/7/4  d ()  Catacombs  armor  -1 Saves 
a sturdy iron shield  24  0/0/0/0  d ()  Thalos  armor  Magic | Anti-Good | -1 Saves 
the shadow shield  27  8/8/8/3  d ()  Mahn-Tor  armor  Glow, Magic | Anti-Good, Anti-Neutral | -2 Armor class, -1 Saves 
a leather loin-cloth  28  6/6/6/3  d ()  Arena of the Bull Dancers  armor  -1 Saves, 2 Damroll 
a long robe  30  7/7/7/3  d ()  Arena of the Bull Dancers  armor  2 Damroll, -1 Saves 
the platinum girth  31  7/7/7/3  d ()  New Ofcol  armor  Magic | Anti-Evil | 10 Hit points, -1 Saves 
a white cloak  31  8/8/8/4  d ()  House of Naris  armor  Magic, Bless | Anti-Evil, Anti-Neutral | -1 Saves 
a white cloak  31  8/8/8/4  d ()  Sewers  armor  Magic, Bless | Anti-Evil, Anti-Neutral | -1 Saves 
the sash of the east wind  35  8/8/8/4  d ()  Tower of the Four Winds  armor  -1 Saves, 2 Hitroll 
a thick studded dog collar  35  8/8/8/4  d ()  Lounier's Mansion  armor  -4 Wisdom, -1 Saves, -10 Hit points, 25 Mana 
a Telkec-tegaar steel bracer  40  10/10/10/5  d ()  The Telkec-tegaar  armor  -1 Saves 
a Telkec-tegaar undertaker's robe  40  10/10/10/5  d ()  The Telkec-tegaar  armor  1 Saves, 1 Damroll, 0 Wisdom 
a heavy spiked collar  40  9/9/9/4  d ()  Dead Man's Cove  armor  10 Mana, -1 Saves, -6 Armor class 
a mystical cloak  40  9/9/9/4  d ()  Dead Man's Cove  armor  Nonmetal | 35 Mana, -1 Saves 
the scintillating robes  40  9/9/9/4  d ()  Church of Stars  armor  Glow, Hum, Magic, Bless | Anti-Neutral | -4 Dexterity, 2 Hitroll, -3 Armor class, -1 Saves 
the Trueheart's Warding band  40  9/9/9/4  d ()  Church of Stars  armor  Glow, Burn_proof | Anti-Neutral | -4 Dexterity, 2 Damroll, -10 Hit points, -4 Intelligence, 2 Hitroll, -1 Saves 
a brass body shield  40  10/10/10/5  d ()  Cursed Caverns  armor  -1 Saves 
a gray robe  40  9/9/9/4  d ()  Tower of the Four Winds  armor  Nonmetal | 1 Damroll, 1 Hitroll, -1 Saves 
a golden sash made of silk  40  9/9/9/4  d ()  Baaren Gaer  armor  Glow, Bless, Nonmetal | -4 Strength, 2 Hitroll, -1 Saves 
a tower shield  45  11/11/9/9  d ()  The Siege  armor  Glow, Hum | Anti-Good | 35 Hit points, 4 Strength, -1 Saves 
a spirit belt  45  11/11/11/5  d ()  The Spirit World  armor  Dark, Invis, Magic | Anti-Good, Anti-Neutral | -4 Constitution, -1 Saves 
a spirit bracer  45  10/10/10/5  d ()  The Spirit World  armor  Dark, Invis, Magic | Anti-Good, Anti-Neutral | 2 Hitroll, -4 Constitution, -1 Saves 
a gray wolf leather bracer  45  10/10/10/5  d ()  Gypsy Camp  armor  Glow, Hum | 2 Hitroll, -1 Saves, 10 Hit points 
an exceptionally tight bone belt  48  10/10/10/5  d ()  Realm Of The Endless  armor  Glow, Noremove, Rot_death | -40 Hit points, -1 Saves, 2 Damroll 
a silversand bracer  48  10/10/10/5  d ()  Silversand Garrison  armor  Anti-Good, Anti-Neutral | -1 Saves, 1 Damroll 
a jeweled bracer  50  10/10/10/5  d ()  Tirixin Belian  armor  Glow | -1 Saves, -15 Hit points, 2 Hitroll, 2 Damroll, -4 Strength 
the mist  50  11/11/11/6  d ()  The Siege  armor  Glow, Hum, Magic | Anti-Evil, Anti-Good | -25 Mana, -25 Hit points, -25 Move, -1 Saves 
shield of the Raven  50  11/11/11/9  d ()  The Siege  armor  Glow, Hum, Magic | Anti-Evil | -2 Hitroll, -3 Armor class, -1 Saves 
a golden shield  50  10/10/10/12  d ()  Keep of the Avatar  armor  -1 Saves 
a pitted golden shield  50  10/10/10/5  d ()  Acrid Tunnels  armor  Glow, Hum, Magic, Nodrop, Noremove, Nolocate | 3 Armor class, 2 Hitroll, -1 Saves, 25 Mana 
the Shield of Freezing Winds  50  10/10/10/12  d ()  The Blood Sea  armor  Glow, Hum, Bless | 1 Damroll, -9 Dexterity, 25 Mana, -75 Move, -1 Saves 
a storm shackle  50  10/10/10/5  d ()  The Tempest  armor  Glow | -1 Saves, 2 Hitroll, 2 Damroll, -4 Strength 
a storm bracer  50  10/10/10/5  d ()  The Tempest  armor  Glow | -1 Saves, -15 Hit points, 2 Hitroll, 2 Damroll 
a spirit shield  50  0/0/0/0  d ()  The Spirit World  armor  Dark, Evil, Invis, Magic | Anti-Good, Anti-Neutral | 15 Hit points, -1 Saves 
a large round gear  50  12/12/12/7  d ()  Gahboom Hill  armor  Vis_death, Burn_proof | 30 Hit points, -1 Saves, -10 Strength 
the Warpstone Shield  50  11/11/11/5  d ()  Ivory Waste  armor  Nodrop, Noremove | Anti-Good, Anti-Neutral | 30 Hit points, -1 Saves, 2 Damroll, -75 Move 
a thick black leather belt with a skull shaped buckle  50  10/10/10/5  d ()  Dead Man's Cove  armor  -4 Dexterity, 2 Damroll, -4 Armor class, -1 Saves 
a corded rope belt  51  11/11/11/7  d ()  The Vault Of Coins  armor  Nolocate, Sell_extract, Burn_proof | 1 Hitroll, 1 Damroll, -1 Saves 
a cloak of the Coven  51  10/10/10/5  d ()  Ghost Lake  armor  Glow, Magic | -1 Saves, 25 Mana, 20 Hit points 
the bracer of the Tempest  51  12/12/12/7  d ()  The Tempest  armor  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring | -1 Saves, 3 Hitroll, 3 Damroll 
the Belt of the Underworld  51  12/12/12/7  d ()  Underworld Hub2  armor  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring, Clan_only | 3 Damroll, 3 Hitroll, -1 Saves 
the Bracer of the Underworld  51  12/12/12/7  d ()  Underworld Hub2  armor  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring, Clan_only | -1 Saves, 3 Hitroll, 3 Damroll 
a Ring of the Depths  23  0/0/0/0  d ()  Prismatic Reef  boat  Burn_proof | -1 Saves 
the Sigils of Kaehrya  32  7/7/7/3  d ()  Church of Stars  chain_armor  Glow | Anti-Neutral | -1 Saves, -10 Mana, -4 Dexterity, 2 Hitroll, 1 Damroll 
a pair of black boots  16  0/0/0/0  d ()  The Sunken Temple of Ara Dras  cloth_armor  -1 Saves, 5 Mana 
a broad brimmed hat with a white feather  23  5/5/5/2  d ()  Haven  cloth_armor  -1 Saves, 4 Dexterity 
a druid's robe of shifting green  25  6/6/6/3  d ()  The Verdant Wood  cloth_armor  -1 Saves 
a looted shirt  27  8/8/8/9  d ()  Hunting the Sand Wyrm  cloth_armor  -1 Saves 
decrepit robes  39  8/8/8/4  d ()  Baaren Gaer  cloth_armor  Glow, Magic | -1 Saves, -20 Hit points, 4 Intelligence, 4 Dexterity, 25 Mana, -8 Wisdom 
a white fur cloak  43  9/9/9/4  d ()  The Village of Gaarenborg  cloth_armor  Rot_death | -1 Saves, -5 Dexterity, 20 Mana 
a wizard hat  44  9/9/9/4  d ()  The Village of Gaarenborg  cloth_armor  Glow, Burn_proof | 30 Mana, -1 Saves, 4 Wisdom 
a cap with a star stitched design  45  10/10/10/5  d ()  Gahboom Hill  cloth_armor  Glow | -1 Saves 
a pair of white cloth gloves  45  10/10/10/5  d ()  Gahboom Hill  cloth_armor  Invis | 1 Hitroll, -1 Saves, 10 Hit points 
spirit leggings  45  10/10/10/5  d ()  The Spirit World  cloth_armor  Dark, Invis, Magic | Anti-Good, Anti-Neutral | 10 Hit points, -1 Saves 
a pair of spirit gloves  45  10/10/10/5  d ()  The Spirit World  cloth_armor  Dark, Invis, Magic | Anti-Good, Anti-Neutral | -1 Saves, 1 Hitroll, 10 Hit points 
a golden kimono  45  10/10/10/5  d ()  Algoron Threadworks  cloth_armor  Glow, Hum, Magic, Bless, Rot_death, Burn_proof | 1 Damroll, 1 Hitroll, -1 Saves 
a yellow cloak  45  10/10/10/5  d ()  Hell  cloth_armor  30 Mana, -1 Saves 
a headband of woven hair  48  10/10/10/5  d ()  Glonnoil Fjord  cloth_armor  Nolocate | 1 Damroll, -1 Saves 
a pair of viper fish armbands  48  9/9/9/4  d ()  Glonnoil Fjord  cloth_armor  Nonmetal | -4 Constitution, 8 Strength, -1 Saves 
a glowing pair of goggles  49  11/11/11/5  d ()  Gahboom Hill  cloth_armor  2 Hitroll, -1 Saves 
a star dust robe  49  10/10/10/5  d ()  Gahboom Hill  cloth_armor  Glow, Burn_proof | 1 Hitroll, -1 Saves, 10 Mana 
a white robe  15  0/0/0/0  d ()  The Tower of High Sorcery in Icewall  clothing  Magic, Nodrop, Rot_death, Nouncurse | Anti-Evil, Anti-Neutral | 50 Mana, -1 Saves 
a black robe  15  0/0/0/0  d ()  The Tower of High Sorcery in Icewall  clothing  Magic, Nodrop, Rot_death, Nouncurse | Anti-Good, Anti-Neutral | 50 Mana, -1 Saves 
a red robe  15  0/0/0/0  d ()  The Tower of High Sorcery in Icewall  clothing  Magic, Nodrop, Rot_death, Nouncurse | Anti-Evil, Anti-Good | 50 Mana, -1 Saves 
a dark cowl  26  0/0/0/0  d ()  High Tower  clothing  Magic | Anti-Good | -1 Saves, -6 Armor class 
a deep black robe with blue stitch runes  27  0/0/0/0  d ()  The Sunken Temple of Ara Dras  clothing  Evil, Magic | -2 Damroll, 25 Mana, -1 Saves 
a long grey cloak  29  0/0/0/0  d ()  High Tower  clothing  Magic | Anti-Evil, Anti-Good | -1 Saves, -7 Armor class 
a dark black cloak  29  0/0/0/0  d ()  High Tower  clothing  Magic | Anti-Good, Anti-Neutral | -1 Saves, -7 Armor class 
a white cloak  29  0/0/0/0  d ()  High Tower  clothing  Magic, Bless | Anti-Evil, Anti-Neutral | -7 Armor class, -1 Saves 
a long black hooded-robe  30  0/0/0/0  d ()  The Sunken Temple of Ara Dras  clothing  Glow, Dark, Evil, Magic, Rot_death, Nolocate, Melt_drop | 40 Mana, -5 Damroll, -5 Hitroll, -1 Saves 
the cape of the west wind  35  0/0/0/0  d ()  Tower of the Four Winds  clothing  Nonmetal | -1 Saves, 2 Hitroll, -4 Armor class 
a brown cloak  35  0/0/0/0  d ()  High Tower  clothing  -1 Saves, -5 Armor class 
a long velvet-lined hooded cloak  40  0/0/0/0  d ()  Lounier's Mansion  clothing  -30 Hit points, 30 Mana, -1 Saves 
a borderline-bottomless bindle  10  ///  d ()  DSL3  container  Nodrop, Burn_proof | -1 Saves 
a pitch black cloak  20  ///  d ()  Mahn-Tor  container  Magic | -1 Saves 
a white robe  22  ///  d ()  High Tower  container  Magic, Burn_proof | Anti-Evil, Anti-Neutral | -1 Saves, -5 Armor class 
a black robe  22  ///  d ()  High Tower  container  Magic, Burn_proof | Anti-Good, Anti-Neutral | -1 Saves, -5 Armor class 
a grey robe  26  ///  d ()  High Tower  container  Magic, Burn_proof | Anti-Evil, Anti-Good | -1 Saves, -6 Armor class 
a leather satchel  40  ///  d ()  The Blackwood Forest  container  Magic, Burn_proof | -1 Saves 
a spirit hoard  45  ///  d ()  The Spirit World  container  Dark, Invis, Magic, Nolocate, Burn_proof | -1 Saves 
a woven pack of sea kelp  47  ///  d ()  Tirixin Belian  container  Burn_proof | -1 Saves, -10 Mana, 20 Hit points 
an otter skin satchel  47  ///  d ()  The Brrerhahrr Pridelands  container  -1 Saves, -10 Mana, 20 Hit points 
a blue and green cloak stiched with silver  50  ///  d ()  Crystal Monastery  container  Hum, Magic, Burn_proof | 1 Damroll, -1 Saves 
a Robe of Many Pockets  50  ///  d ()  The Savage Land  container  Nodrop, Burn_proof | -1 Saves 
The Robe of the Four Winds  50  ///  d ()  Tower of the Four Winds  container  Magic, Nonmetal | Anti-Evil, Anti-Good | 2 Hitroll, 2 Damroll, -1 Saves 
a black crystaline orb  51  ///  d ()  Haven  container  Glow, Hum, Vis_death, Nolocate, Burn_proof | -4 Intelligence, -1 Saves 
a diamond gem of the magi  51  0/0/0/0  d ()  Spellcrafting  core_craft  -1 Saves 
an ornate gold rune covered stein of Thaxanos  1  ///  d ()  DSL2  drink  Glow, Bless, Nolocate, Burn_proof, Nouncurse | -5 Saves 
a glass trinket  0  0/0/0/0  d ()  New Ofcol  gem  -1 Saves 
a lavender and green stone  0  0/0/0/0  d ()  Thalos  gem  Magic | -1 Saves 
a bright orange bug  5  0/0/0/0  d ()  The Rainforest  gem  Hum | 1 Saves, 4 Constitution 
a iridescent green bug  5  0/0/0/0  d ()  The Rainforest  gem  Hum | 1 Saves, 4 Intelligence 
a dark purple bug  5  0/0/0/0  d ()  The Rainforest  gem  Hum | 1 Saves, 4 Wisdom 
a humming red bug  5  0/0/0/0  d ()  The Rainforest  gem  Hum | 1 Saves, 4 Dexterity 
a bright yellow bug  5  0/0/0/0  d ()  The Rainforest  gem  Hum | 1 Saves, 4 Strength 
a bright blue bug  5  0/0/0/0  d ()  The Rainforest  gem  Hum | 1 Saves, 1 Hitroll 
a wizard's eye  38  0/0/0/0  d ()  Baaren Gaer  gem  Glow, Invis, Magic, Bless | 4 Wisdom, -1 Saves, -6 Armor class 
a ward major  40  0/0/0/0  d ()  High Tower  gem  Glow, Magic | -10 Armor class, -1 Saves 
a glittering ring  43  0/0/0/0  d ()  Ice Goblins  gem  Glow, Magic | -1 Saves, 1 Damroll, 1 Hitroll, -10 Mana 
a strange amulet  0  0/0/0/0  d ()  Plains  jewelry  Magic, Nodrop | 5 Saves 
an Ofcol signet ring  10  0/0/0/0  d ()  New Ofcol  jewelry  Magic | -1 Saves, 5 Hit points, -2 Armor class 
an imperial city guard signet ring  16  0/0/0/0  d ()  Old Thalos  jewelry  Magic | -4 Armor class, -1 Saves 
a lucky feather amulet  16  0/0/0/0  d ()  Trative Mountains  jewelry  Magic | -1 Saves, 5 Wisdom 
an elemental amulet  20  0/0/0/0  d ()  Elemental Canyon  jewelry  Glow | -1 Saves 
a sea shell hair comb  24  0/0/0/0  d ()  Tirixin Belian  jewelry  -1 Saves, -1 Damroll, 2 Hitroll 
a beaded bracelet  25  0/0/0/0  d ()  Arena of the Bull Dancers  jewelry  1 Damroll, -1 Saves 
a consecrated strand of bejeweled platinum chain  25  0/0/0/0  d ()  Dragonspire Peak  jewelry  Glow, Bless, Vis_death, Burn_proof | Anti-Good, Anti-Neutral | -1 Saves, -3 Strength 
a thin golden bangle  25  0/0/0/0  d ()  Pixie Meadow  jewelry  4 Constitution, 4 Intelligence, -1 Saves 
a minor globe of invulnerability  27  0/0/0/0  d ()  Mahn-Tor  jewelry  Glow, Magic | -1 Saves 
a holy symbol of Nadrik  29  0/0/0/0  d ()  DSL  jewelry  Glow, Magic, Nodrop, Rot_death, Nouncurse | 12 Strength, 3 Hitroll, -2 Saves 
a holy symbol of Taliena  29  0/0/0/0  d ()  DSL  jewelry  Glow, Magic, Nodrop, Rot_death, Nouncurse | -1 Saves, 3 Hitroll, 30 Mana 
a marble necklace  30  0/0/0/0  d ()  Asylum  jewelry  Glow | -1 Saves, 15 Hit points, 15 Mana 
silver armbands of defense  30  0/0/0/0  d ()  Dragonspire Peak  jewelry  Glow, Dark, Magic, Nodrop, Bless, Noremove, Vis_death, Nolocate, Burn_proof | -1 Saves, -7 Armor class, -10 Strength 
a major globe of invulnerability  31  0/0/0/0  d ()  Mahn-Tor  jewelry  Glow, Hum, Magic | -1 Saves 
a rock candy ring  34  0/0/0/0  d ()  Dreamscapes  jewelry  20 Mana, -1 Damroll, -1 Hitroll, -1 Saves 
an orb of the Conclave  35  0/0/0/0  d ()  Tower of High Sorcery  jewelry  Glow, Nodrop, Noremove, Rot_death, Nolocate, Melt_drop, Burn_proof, Nouncurse | 20 Mana, -4 Armor class, -1 Saves 
a ring of duplicity  35  0/0/0/0  d ()  Shi'ku Noria (The Thieve's forest)  jewelry  Magic | 2 Saves, -30 Mana, -30 Hit points 
a ruby ring  35  0/0/0/0  d ()  Haven  jewelry  Glow, Magic | -1 Saves, 1 Damroll 
a ring of wizardry  35  0/0/0/0  d ()  The Stygian Sea  jewelry  Glow, Nonmetal | 30 Mana, -1 Saves 
a string of black pearls  35  0/0/0/0  d ()  Baaren Gaer  jewelry  Glow, Invis, Magic | -1 Saves, 35 Hit points, -4 Constitution 
a silvered bone ring  35  0/0/0/0  d ()  Mad Scientist Lab  jewelry  Glow | 8 Strength, -1 Saves 
the bracelet of the north wind  35  0/0/0/0  d ()  Tower of the Four Winds  jewelry  -1 Saves, 2 Hitroll 
the ring of the south wind  35  0/0/0/0  d ()  Tower of the Four Winds  jewelry  -1 Saves, 2 Hitroll 
a tarnished crown of silver  38  0/0/0/0  d ()  Baaren Gaer  jewelry  Dark, Magic | -1 Saves, 25 Mana 
the signet ring of Baaren Gaer  39  0/0/0/0  d ()  Baaren Gaer  jewelry  Magic | -1 Saves, 1 Hitroll, -30 Mana 
an old family ring  39  0/0/0/0  d ()  Lounier's Mansion  jewelry  Anti-Good | -1 Saves, -30 Hit points, -2 Hitroll, 2 Damroll 
the Golden Circlet  40  0/0/0/0  d ()  Church of Stars  jewelry  Glow, Magic, Bless, Nolocate, Burn_proof | Anti-Neutral | 20 Mana, -20 Hit points, -4 Intelligence, 1 Hitroll, 2 Damroll, -1 Saves 
a dazzling skirt of gold coins  40  0/0/0/0  d ()  The Blind Prince's Court  jewelry  Glow, Bless, Burn_proof | -1 Saves, 4 Intelligence, 4 Dexterity 
a white gold wedding band  41  0/0/0/0  d ()  Baaren Gaer  jewelry  Glow, Invis, Magic | 35 Mana, -1 Saves, -4 Armor class 
ring of T'an Eldraan  42  0/0/0/0  d ()  The Siege  jewelry  Glow, Hum, Invis, Nolocate, Burn_proof | Anti-Evil | 2 Hitroll, -1 Saves 
a ring of magic resistance  42  0/0/0/0  d ()  The Keep of the Knighthood  jewelry  Magic, Burn_proof | 8 Intelligence, -1 Saves 
a pair of swimming goggles  43  0/0/0/0  d ()  Gahboom Hill  jewelry  Burn_proof | -1 Saves, -5 Armor class 
a golden acorn  45  0/0/0/0  d ()  The Verdant Wood  jewelry  Magic, Nolocate | Anti-Evil, Anti-Neutral | -1 Saves, 30 Mana 
a Ravencrest signet ring  45  0/0/0/0  d ()  The Siege  jewelry  Glow, Hum | Anti-Evil | -1 Saves, 1 Hitroll, 1 Damroll 
a necklace of pearls and sea shells  45  0/0/0/0  d ()  Tirixin Belian  jewelry  Glow | 6 Constitution, 2 Hitroll, -1 Saves 
the Queen's Crown of Ravencrest  47  0/0/0/0  d ()  The Siege  jewelry  Glow, Hum | 4 Dexterity, -1 Saves 
a Crown of the Faeries  47  0/0/0/0  d ()  Druid Stones and Faerie Rings  jewelry  Glow, Hum | -1 Saves 
a silversand ring  48  0/0/0/0  d ()  Silversand Garrison  jewelry  Anti-Good, Anti-Neutral | 1 Damroll, -1 Saves 
a small spider-shaped pendant  48  0/0/0/0  d ()  The Keep of the Knighthood  jewelry  Evil, Magic, Nolocate | Anti-Good, Anti-Neutral | 35 Mana, 1 Hitroll, 1 Saves, -2 Strength, -2 Constitution 
a ring of the Gypsy King  50  0/0/0/0  d ()  Gypsy Camp  jewelry  Glow, Hum, Burn_proof | -1 Saves, 2 Hitroll, 3 Damroll 
a tiny golden pocket watch  50  0/0/0/0  d ()  Dreamscapes  jewelry  Rot_death, Nolocate, Melt_drop | -1 Saves, 20 Hit points, -5 Armor class, 20 Mana 
a medallion of styrke and mot  50  0/0/0/0  d ()  The Village of Gaarenborg  jewelry  Glow, Hum, Rot_death, Burn_proof | Norestring | -1 Saves, 50 Hit points, 50 Mana, -4 Armor class, 4 Strength, -50 Move 
a gold ring with an onyx stone  50  0/0/0/0  d ()  Dead Man's Cove  jewelry  Glow, Hum | -1 Saves, 40 Mana 
a white orb  50  0/0/0/0  d ()  The Siege  jewelry  Glow, Hum, Invis | Anti-Evil | 25 Mana, -1 Saves 
a black orb  50  0/0/0/0  d ()  The Siege  jewelry  Glow, Hum, Invis | Anti-Good | 25 Mana, -1 Saves 
a ring of the Blind Prince  50  0/0/0/0  d ()  The Blind Prince's Court  jewelry  Glow, Hum, Magic, Burn_proof | 20 Hit points, -5 Damroll, -1 Saves, 40 Mana 
a spirit ring  50  0/0/0/0  d ()  The Spirit World  jewelry  Hum, Invis, Magic | Anti-Good, Anti-Neutral | 15 Hit points, -1 Saves 
a grey Underworld Mist  51  0/0/0/0  d ()  Underworld Hub2  jewelry  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring, Clan_only | -1 Saves, 3 Hitroll, 3 Damroll 
the Amulet of the Underworld  51  0/0/0/0  d ()  Underworld Hub2  jewelry  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring, Clan_only | 3 Hitroll, 3 Damroll, -1 Saves, 100 Mana 
the Ring of the Underworld  51  0/0/0/0  d ()  Underworld Hub2  jewelry  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring, Clan_only | 2 Damroll, 2 Hitroll, -2 Saves 
an onyx scorpion amulet  51  0/0/0/0  d ()  Dead Man's Cove  jewelry  Glow | 4 Strength, -1 Saves, 2 Damroll 
the amulet of the colossus  51  0/0/0/0  d ()  The Land of the Colossus  jewelry  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof, Nouncurse | Norestring | 100 Mana, -1 Saves, 3 Damroll, 3 Hitroll 
an intricately carved key  0  1338/0/0/0  d ()  High Tower  key  Glow, Magic | -1 Saves 
a two-pronged iron key with a red tassle  10  0/0/0/0  d ()  Centerforge  key  -1 Saves, 2 Wisdom 
the token of Nagash  50  0/0/0/0  d ()  Ivory Waste  key  Anti-Good | 25 Mana, -1 Saves 
some dark leather armor  9  3/3/3/1  d ()  The Sub-Issue Gladiator Arena  leather_armor  -1 Saves 
a pair of winged boots  13  4/4/4/2  d ()  The Harpy Caves  leather_armor  Magic | 1 Saves, 8 Dexterity 
a long piece of snakeskin  22  0/0/0/0  d ()  The Sunken Temple of Ara Dras  leather_armor  Glow, Magic, Vis_death, Melt_drop | -1 Saves 
a strip of leather  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  -5 Dexterity, 1 Hitroll, -1 Saves 
a short leather skirt  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  2 Dexterity, -1 Saves 
a pair of leather sandals  28  6/6/6/3  d ()  Arena of the Bull Dancers  leather_armor  1 Damroll, -1 Saves 
a decaying vest made from cracked leather  31  7/7/7/3  d ()  Astral Plane  leather_armor  -1 Saves, -6 Armor class 
the boots of Cathas  37  8/8/8/4  d ()  Church of Stars  leather_armor  Magic, Noremove | -10 Hit points, -1 Saves, 4 Dexterity, 1 Hitroll, 1 Damroll, -3 Armor class 
a long black leather skirt  45  11/11/11/9  d ()  Cursed Caverns  leather_armor  -1 Saves 
a war banner  0  ///  d ()  The Academy  light  Glow, Magic | -1 Saves, -1 Armor class 
a war banner  8  ///  d ()  Althainia  light  Glow, Magic | -2 Armor class, -1 Saves 
a brightly flaming stone  20  ///  d ()  Astral Plane  light  -2 Armor class, -1 Saves 
an imperial war banner  20  ///  d ()  Old Thalos  light  Glow, Magic | -2 Armor class, -1 Saves 
The Symbol of the Four Winds  45  ///  d ()  Tower of the Four Winds  light  Glow, Magic, Nodrop, Rot_death, Nonmetal, Melt_drop, Burn_proof, Nouncurse | -10 Armor class, 1 Hitroll, -1 Saves 
a ray of hope  48  ///  d ()  The Spirit World  light  Magic | 2 Damroll, -1 Saves 
a blinding ball of brilliance  50  ///  d ()  The Coven  light  Glow, Hum | -1 Saves, 2 Hitroll, 10 Hit points 
a silver dwarven lantern  51  ///  d ()  The Vault Of Coins  light  Glow, Nolocate, Sell_extract | 1 Hitroll, 1 Damroll, -1 Saves, 10 Hit points, 10 Mana 
the Dark Flame of the Underworld  51  ///  d ()  Underworld Hub2  light  Glow, Magic, Nodrop, Bless, Nolocate, Burn_proof | Norestring, Clan_only | 3 Damroll, 3 Hitroll, -1 Saves 
a metal helmet  5  1/1/1/0  d ()  Moria  plate_armor  Magic | -1 Saves 
brass plate  16  4/4/4/2  d ()  New Ofcol  plate_armor  Magic | -1 Saves, 10 Hit points 
a brass helm  16  4/4/4/2  d ()  New Ofcol  plate_armor  Magic | -1 Saves, 5 Hit points 
brass leggings  16  4/4/4/2  d ()  New Ofcol  plate_armor  Magic | -1 Saves, 5 Hit points 
brass boots  16  4/4/4/2  d ()  New Ofcol  plate_armor  Magic | -1 Saves, 5 Hit points 
brass gauntlets  16  4/4/4/2  d ()  New Ofcol  plate_armor  Magic | -1 Saves, 5 Hit points 
brass sleeves  16  4/4/4/2  d ()  New Ofcol  plate_armor  Magic | -1 Saves, 5 Hit points 
mystic boots  16  4/4/4/2  d ()  Arkane  plate_armor  Magic | 5 Mana, -1 Saves 
a suit of ethereal plate  27  7/7/7/3  d ()  Mahn-Tor  plate_armor  Glow | Anti-Good | -1 Saves 
a golden mask  33  7/7/7/3  d ()  Pyramid  plate_armor  Magic | 25 Mana, 10 Hit points, 30 Move, -1 Saves 
the breastplate of Gareth  37  8/8/8/4  d ()  Church of Stars  plate_armor  Glow, Bless | Anti-Neutral | -10 Hit points, -1 Saves, -4 Dexterity, 1 Hitroll, 2 Damroll 
a huge, adamantite breast plate  40  10/10/10/5  d ()  Darkonin  plate_armor  -4 Dexterity, -1 Saves 
a gray and black chest plate  40  8/8/8/4  d ()  Cursed Caverns  plate_armor  Nodrop, Nouncurse | Anti-Good | 4 Saves, -8 Intelligence, -16 Strength 
a plumed helm  40  9/9/9/4  d ()  Underdark Caverns  plate_armor  Glow, Magic | -1 Damroll, -10 Hit points, 2 Hitroll, -1 Saves 
a flaming skull  48  10/10/10/5  d ()  Volcano Island  plate_armor  Nolocate | -1 Saves, 1 Hitroll, 2 Damroll 
the Darkhelm  50  10/10/10/5  d ()  The Siege  plate_armor  Glow, Hum, Magic | Anti-Good | 2 Saves, 25 Mana, 25 Hit points 
a pair of golden boots  50  10/10/10/5  d ()  Keep of the Avatar  plate_armor  Nolocate | -3 Armor class, -1 Saves 
a set of platinum plated armplates  50  10/10/10/5  d ()  Realm of Terror  plate_armor  Glow | -20 Intelligence, -20 Wisdom, 42 Mana, -1 Saves 
the Warpstone Breastplate  50  10/10/10/5  d ()  Ivory Waste  plate_armor  Nodrop, Noremove | Anti-Good, Anti-Neutral | 30 Hit points, -1 Saves, 2 Damroll, -75 Move 
a plumed helmet  50  11/11/11/6  d ()  The Keep of the Knighthood  plate_armor  -1 Saves, -8 Dexterity 
a white dragonscale helm  50  11/11/11/6  d ()  Ice Goblins  plate_armor  Evil, Magic, Nonmetal | Anti-Good | -1 Saves 
a white dragonscale torso  50  11/11/11/6  d ()  Ice Goblins  plate_armor  Evil, Nonmetal | -1 Saves 
a pair of white dragonscale leggings  50  11/11/11/6  d ()  Ice Goblins  plate_armor  Evil, Magic, Nonmetal | Anti-Good | -1 Saves 
a brown breastplate  51  11/11/11/6  d ()  Realm of Terror  plate_armor  50 Hit points, 3 Saves 
a leather quiver covered in ancient runes  25  ///  d ()  Acrid Tunnels  quiver  Glow, Hum, Magic, Bless, Nolocate, Burn_proof | 1 Damroll, 1 Hitroll, 10 Mana, -1 Saves 
a scroll of cancellation  9  ///  d ()  Ganth  scroll  Magic | -2 Armor class, -1 Saves 
a long staff  40  ///  d ()  Tower of High Sorcery  staff  Burn_proof | -1 Saves, 10 Mana, 10 Hit points 
a unicorn horn  43  ///  d ()  The Blood Sea  staff  Glow, Hum, Magic, Bless | -1 Saves 
a hurricane helmet  31  8/8/8/4  d ()  Elemental Canyon  studded_leather_armor  Hum | -1 Saves 
silver crocodile skin boots  39  8/8/8/4  d ()  The Blood Sea  studded_leather_armor  Glow, Magic, Vis_death | Anti-Evil | 1 Damroll, 1 Hitroll, -1 Saves, -10 Hit points, -5 Dexterity 
a suit of Captain's Armor  46  11/11/11/5  d ()  The Siege  studded_leather_armor  Bless, Burn_proof | Anti-Evil | -1 Saves 
a sea shell bra  50  10/10/10/5  d ()  Tirixin Belian  studded_leather_armor  Hum | 1 Damroll, -5 Strength, 1 Hitroll, 45 Mana, -1 Saves 
a pair of black studded leather pants  50  10/10/10/5  d ()  The Wayfarer's Inn  studded_leather_armor  2 Hitroll, 1 Damroll, -8 Dexterity, -1 Saves 
a cloth doll  5  0/0/0/0  d ()  The Almarina  trash  Evil | 1 Saves, 15 Mana 
a disheveled white dove  40  0/0/0/0  d ()  The Blind Prince's Court  trash  1 Saves, 1 Hitroll, 1 Damroll 
a slightly chewed tern  40  0/0/0/0  d ()  Glonnoil Fjord  trash  -1 Saves, 1 Hitroll, 1 Damroll 
a slow beating heart enhanced by magic  40  0/0/0/0  d ()  Dead Man's Cove  trash  Glow, Rot_death | -1 Saves, 50 Mana, 2 Damroll 
a silver stirring spoon  0  0/0/0/0  d ()  High Tower  treasure  Magic | -1 Saves 
a black marble ring  3  0/0/0/0  d ()  Chapel  treasure  Magic | Anti-Evil | 1 Saves, 10 Move 
a ring of protection  8  0/0/0/0  d ()  Dojia  treasure  Magic | -2 Armor class, -1 Saves 
a ring of protection  8  0/0/0/0  d ()  Althainia  treasure  Magic | -1 Saves, -2 Armor class 
a ring of protection  8  0/0/0/0  d ()  Shokono  treasure  Magic | -2 Armor class, -1 Saves 
a city guard signet ring  16  0/0/0/0  d ()  Althainia  treasure  Magic | -1 Saves, -4 Armor class 
a diamond wedding ring  20  0/0/0/0  d ()  Althainia  treasure  Bless | -2 Saves 
a gold wedding band  20  0/0/0/0  d ()  Althainia  treasure  Bless | -2 Saves 
a four leaf clover  24  0/0/0/0  d ()  The Blackwood Forest  treasure  Glow, Magic | 1 Hitroll, 1 Damroll, -1 Saves 
a set of bagpipes  26  0/0/0/0  d ()  Highland Moors  treasure  -1 Saves, 5 Mana 
a carved wooden talisman  27  0/0/0/0  d ()  Mebn Ehlweb  treasure  Magic | -4 Dexterity, 1 Damroll, -1 Saves 
a translucent multi-colored ball of light  29  0/0/0/0  d ()  Verminasia Palace  treasure  Glow, Hum, Magic, Nolocate, Melt_drop, Burn_proof | -5 Armor class, -1 Saves 
a dwarven runed stone  30  0/0/0/0  d ()  The Groves  treasure  10 Mana, -1 Saves 
a stone conch shell  38  0/0/0/0  d ()  Lounier's Mansion  treasure  -1 Hitroll, -1 Saves, -1 Damroll, 25 Mana 
a royal sceptre  39  0/0/0/0  d ()  Baaren Gaer  treasure  Glow, Invis, Magic | 25 Hit points, -2 Armor class, -1 Saves 
a cured bird's foot  40  0/0/0/0  d ()  The Village of Gaarenborg  treasure  Nodrop, Rot_death, Burn_proof | 1 Damroll, -1 Saves, 10 Mana 
a skeletal hand  42  0/0/0/0  d ()  Gruntz  treasure  Hum, Magic, Nodrop, Noremove | -8 Intelligence, -8 Wisdom, 2 Damroll, 2 Hitroll, 8 Strength, -8 Dexterity, 4 Saves 
a blazing sun wand  24  ///  d ()  Pyramid  wand  Glow, Magic | -1 Saves 
a holy symbol of Kadiya  29  ///  d ()  DSL  wand  Glow, Magic, Nodrop, Rot_death, Nouncurse | 3 Damroll, 25 Mana, -2 Saves 
a cracked arcane vacuum tube  1  0/0/0/0  d ()  DSL2  warp_stone  Nodrop, Rot_death, Nouncurse | Norestring | 100 Mana, -2 Saves 
a keen bladed adamantite axe  45  ///  2d16 (17)  The Baewar District  weapon axe Vorpal | 15 Hit points, -1 Saves 
a silver dagger  22  ///  3d4 (7.5)  Dragon Tower  weapon dagger -1 Saves 
a cold silvery-blue glaive  32  ///  2d10 (11)  The Keep of the Knighthood  weapon exotic Hum, Evil, Magic | Anti-Good, Anti-Neutral | Frost | 1 Saves, -6 Strength, -1 Hitroll, 2 Save vs breath 
the morning star  23  ///  6d2 (9)  Elemental Canyon  weapon flail Glow | -1 Saves, -3 Armor class 
a cold silvery-blue mace  42  ///  4d7 (16)  The Keep of the Knighthood  weapon mace Hum, Evil | Anti-Good, Anti-Neutral | Frost | 2 Saves, -8 Strength, 5 Save vs breath, -2 Hitroll 
a long spear named Jabber  49  ///  13d2 (19.5)  The Coven  weapon spear -1 Saves, 25 Hit points 
the Trident of the Blood Sea  50  ///  5d7 (20)  The Blood Sea  weapon spear Glow, Hum, Magic, Bless | Two-Handed | -1 Saves, 1 Damroll, 2 Hitroll, 5 Wisdom, 15 Strength 
a gnarled magius staff  27  ///  3d6 (10.5)  Mahn-Tor  weapon staff Magic | Two-Handed | 3 Damroll, 3 Hitroll, -1 Saves 
the staff of the Blind Prince  50  ///  9d3 (18)  The Blind Prince's Court  weapon staff Glow, Nolocate | Flaming | -1 Saves, 1 Damroll 
the Weeping Blade  50  ///  2d18 (19)  Ivory Waste  weapon sword Dark, Evil | Anti-Good, Anti-Neutral | Vampiric, Two-Handed | -3 Hitroll, -1 Saves, 2 Damroll 

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