From Arkane Port: 5e, 4s, e, 2s, 2w, 4s, e, s, e, 3 north. (Inside the Palace) Howling Tunnel---Howling Tunnel---Howling Tunnel | Of Lost Souls----Of Lost Souls----Of Lost Souls The Golden Gates To | | | The Crystal Palace Howling Tunnel Lost On A---Lost On A / Of Lost Souls Trail-------Trail / | | | / Howling Tunnel A Large----------An Overgrown Lost On A Of Lost Souls Tree---------------Trail Trail | | / Spirit World An Overgrown / Of The Ancients Trail / | \ / Spirit World------Spirit World An Overgrown Inside A Of The Ancients----f The Ancients Trail (Loops to a large field) A Cabin (loops to other side) | | | \ | Spirit World------Spirit World An Overgrown On The------Flowing Into---Flowing Into---North Shoreline---(loops back to a tangled mass of trees) Quicksand Of The Ancients---Of The Ancients Trail Jungle River------A Lake---------A Lake----------Of Lake | | | | | --Edge Of-Edge Of----Edge Of---Top Of The Tumbling To Deep Inside A----A Dark Tunnel Deep------|----A Dark Tunnel Deep----- A Large---A Large Edge Of A (Leads back the the Base of a Waterfall) --Meadow--Jungle-----Jungle-----Mountain Your Death A Dark Cave-----Within The Mountain-----|----Within The Mountain----\ Meadow----Meadow River Bank | / \(up) / | | \ | \(spirit|world of the ancients) | / Climbing The-----------------Behind The | -----A Large---Tangle Mass---Jungle----The Chief's | Mountain-------------------Waterfall | \-----Field-----Of Trees-----Village------Hut | \(up) | | \ | Base of Rock---Base Of Roaring Whispering Voices Before The Quicksand---Deep Into The Medicine Man's Hut | Rock Mountain-----Waterfall In The Forest Great Library Dark Jungle | | | | | | Whispering-----Whispering--Whispering--Whispering Voices----Enchanted----Trapped In At A watering | Pines----------Pines-------Pines------In The Forest--------Forest------Quicksand Hole | | / | | | / | \ / | Entrance To----Inside A----Opening To----Enchanted-----------Enchanted-----Edge Of----Dark-----Dark----(loops to other side) | A Hollow Log--Hollow Log---A Huge Log-----Forest--------------Forest-------Meadow----Jungle---Jungle | / | \ | | -Middle Of A------------------------------------Edge Of A-------------------------------------Enchanted---Enchanted----------Edge Of--(loops to other side) -Large Meadow----------------------------------Large Meadow------------------------------------Forest------Forest-------------Meadow | Enchanted Forest | Path To The Enchanted Forest (Entrance) EQ Guide: AC Equipment a skull cap 23 6/6/6/3 Magic, 4 Con Plate a tribal war mask 30 9/9/9/4 Plate a slimy green armor 30 7/7/7/3 Magic, Anti-Good, -4 Int, -4 Wis, 4 Con, 4 Dex, -2 AC Plate warrior arm bands 38 8/8/8/4 Magic, 1 Dam, 1 Hit Plate a crystal shield 48 12/12/12/12 Invisible, Magic, Bless, Anti-Evil, -6 AC, 50 Mana Non-AC Equipment a glowing ember 21 Magic, -4 Con, 1 Hit, 1 Dam a unicorn horn 30 Magic, Bless, 4 Dex, 4 Wis a Crystal Orb 30 Invisible, Magic, Bless, NoLocate, 4 Dex, 8 Str a crystal rose 40 Invisible, Magic, 8 Int, 8 Wis, 8 Con Weapons a badger claw 23 3d4 (7.5) 2 Dam, 2 Hit claw a thorn 25 4d3 (8) Anti-Good sting the Beastmaster 35 2d12 (13) Magic, Sharp, 2 Hit slice a white tiger claw 40 2d14 (15) Magic, Bless, Anti-Evil, Sharp, 4 Dex, 2 Hit, 2 Dam slash a mystic dagger 47 7d4 (17.5) Invisible, Magic, Bless, Flaming, 2 Dam, 2 Hit pierce Beastiary for Crystal Palace: Creature: a white tiger Race: cat ---------------------------------------------------------- a white tiger appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be female. The base health of this creature is 1925. The base magically ability of this creature is 100. This creature is upon the cycle of training '40' This creature does 4d8 damage in a slash manner. The creature has the following characteristics: Offensive Tactics:bash berserk disarm dodge fast parry trip assist_align Immunities: summon charm Resistances: magic lightning holy This creature is affected by detect_evil sanctuary infrared prot_evil sneak berserk haste dark vision Creature: the portal guardian Race: giant ogre ---------------------------------------------------------- the portal guardian appears to be a more neutral soul. Their wealth appears to be 0 gold and 0 silver They appear to be female. The base health of this creature is 3132. The base magically ability of this creature is 400. This creature is upon the cycle of training '45' This creature does 8d4 damage in a pound manner. The creature has the following characteristics: Offensive Tactics:bash berserk disarm dodge kick kick_dirt trip Immunities: summon Resistances: charm blunt Vulnerbilities: lightning mental This creature is affected by detect_invis detect_hidden sanctuary berserk Creature: a mage Race: human ---------------------------------------------------------- a mage appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 3659. The base magically ability of this creature is 900. This creature is upon the cycle of training '47' This creature does 6d6 damage in a magic manner. The creature has the following characteristics: Offensive Tactics:dodge fade fast parry assist_align assist_race Immunities: summon Resistances: charm magic mental This creature is affected by invisible detect_evil detect_good detect_invis detect_hidden sanctuary prot_evil flying Creature: a necromancer Race: yinn ---------------------------------------------------------- a necromancer appears to be a evil and corrupt soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 3661. The base magically ability of this creature is 900. This creature is upon the cycle of training '47' This creature does 6d6 damage in a magic manner. The creature has the following characteristics: Offensive Tactics:disarm fade fast parry assist_align assist_race assist_vnum Immunities: summon Resistances: magic cold lightning negative Vulnerbilities: fire light This creature is affected by detect_evil detect_good detect_invis detect_hidden sanctuary infrared prot_good flying Creature: an ancient cleric Race: shalonesti elf ---------------------------------------------------------- an ancient cleric appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 3648. The base magically ability of this creature is 900. This creature is upon the cycle of training '47' This creature does 6d6 damage in a magic manner. The creature has the following characteristics: Offensive Tactics:disarm dodge fade fast parry assist_align assist_race assist_vnum Immunities: summon Resistances: charm mental Vulnerbilities: poison This creature is affected by invisible detect_evil detect_good detect_invis detect_hidden sanctuary infrared flying Creature: the hand of fate Race: dragon ---------------------------------------------------------- the hand of fate appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be none. The base health of this creature is 4790. The base magically ability of this creature is 700. This creature is upon the cycle of training '50' This creature does 5d8 damage in a slap manner. The creature has the following characteristics: Offensive Tactics:bash berserk disarm dodge fade kick kick_dirt parry trip crush Resistances: charm blunt fire poison disease Vulnerbilities: piercing cold This creature is affected by invisible detect_evil detect_good detect_invis detect_hidden sanctuary infrared flying haste Creature: the ancient wizard Race: human ---------------------------------------------------------- the ancient wizard appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be male. The base health of this creature is 4731. The base magically ability of this creature is 700. This creature is upon the cycle of training '50' This creature does 5d8 damage in a magic manner. The creature has the following characteristics: Offensive Tactics:area attack berserk disarm dodge fade fast kick_dirt parry crush Resistances: magic poison disease This creature is affected by detect_evil detect_good detect_invis detect_hidden sanctuary Creature: the guiding light Race: unique ---------------------------------------------------------- the guiding light appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be none. The base health of this creature is 4793. The base magically ability of this creature is 800. This creature is upon the cycle of training '50' This creature does 5d8 damage in a pound manner. The creature has the following characteristics: Offensive Tactics:dodge fast kick kick_dirt parry trip crush Resistances: charm fire poison disease Vulnerbilities: cold energy mental This creature is affected by invisible detect_evil detect_good detect_invis detect_hidden sanctuary Creature: a cloud of poisonous gas Race: mist ---------------------------------------------------------- a cloud of poisonous gas appears to be a evil and corrupt soul. Their wealth appears to be 0 gold and 0 silver They appear to be none. The base health of this creature is 5278. The base magically ability of this creature is 900. This creature is upon the cycle of training '51' This creature does 5d8 damage in a pound manner. The creature has the following characteristics: Offensive Tactics:dodge fade fast parry assist_race Immunities: blunt piercing slashing poison Resistances: piercing slashing Vulnerbilities: magic fire negative energy This creature is affected by blind invisible detect_invis detect_hidden sneak hide pass_door haste slow dark vision Creature: a crystal dragon Race: silver dragon ---------------------------------------------------------- a crystal dragon appears to be a good soul. Their wealth appears to be 0 gold and 0 silver They appear to be female. The base health of this creature is 9760. The base magically ability of this creature is 600. This creature is upon the cycle of training '60' This creature does 8d6 damage in a magic manner. The creature has the following characteristics: Offensive Tactics:bash berserk disarm dodge fade fast kick parry Immunities: summon charm cold mental Resistances: magic blunt Vulnerbilities: magic This creature is affected by detect_invis detect_hidden infrared flying pass_door dark vision For the rest of the area, you can call it laziness, and it probably was, but mostly I felt the palace was the only thing worth loring here.