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  <pubDate>Sat, 31 Jul 2010 13:45:03 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=827503#827503</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=6040" rel="nofollow">Hartney</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 31 July 2010 at 9:36am<br /><br />Sounds like a good place to advertise for DSL.]]>
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   <pubDate>Sat, 31 Jul 2010 09:36:08 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=827437#827437</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=6101" rel="nofollow">Ardath</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 30 July 2010 at 7:21pm<br /><br />nevermind..<br><span style="font-size:10px"><br /><br />Edited by Ardath - Yesterday at 7:21pm</span>]]>
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   <pubDate>Fri, 30 Jul 2010 19:21:17 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=827436#827436</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=4039" rel="nofollow">Ericka</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 30 July 2010 at 7:19pm<br /><br />I can't say I do, but I screwed around with these scripts long enough to maybe help.&nbsp; Also there are a couple of folks on the app's forum page that are EXTREMELY helpful (made me regret sending the creator $10 instead of the guy helping me write the scripts).<DIV>&nbsp;</DIV><DIV>BTW, I owe someone an email that I intend on doing tonight.</DIV>]]>
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   <pubDate>Fri, 30 Jul 2010 19:19:40 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=827378#827378</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=803" rel="nofollow">gnome power</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 30 July 2010 at 2:15pm<br /><br />Awesome, thanks.<div><br></div><div>So.... does anyone know PERL?</div>]]>
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   <pubDate>Fri, 30 Jul 2010 14:15:34 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=825836#825836</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=4039" rel="nofollow">Ericka</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 25 July 2010 at 4:49pm<br /><br />Go to atlantis, preferences, and uncheck "clear input on enter"&nbsp;]]>
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   <pubDate>Sun, 25 Jul 2010 16:49:43 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=825651#825651</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=803" rel="nofollow">gnome power</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 24 July 2010 at 5:57pm<br /><br />Okay, I've got a question right off the bat.<div><br></div><div>Is there any way to make it not clear the input field once you send a command?</div>]]>
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   <pubDate>Sat, 24 Jul 2010 17:57:30 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=825648#825648</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=803" rel="nofollow">gnome power</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 24 July 2010 at 5:41pm<br /><br />I'll give it a shot, as Rapscal does have some slow-down issues... but I remember being terribly disappointed with it awhile ago. &nbsp;Let's see if it's improved as you say...<div><br></div><div>Ericka, does Atlantis support decimals in its variables?</div><div><br></div><div>If so, then we could make a really sweet roller that could calculate your chance of getting any roll.</div><span style="font-size:10px"><br /><br />Edited by gnome power - 24 July 2010 at 5:43pm</span>]]>
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   <pubDate>Sat, 24 Jul 2010 17:41:58 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=819808#819808</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=5273" rel="nofollow">Huguette</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 04 July 2010 at 8:06pm<br /><br />I had to use Atlantis at work, which only had Macs, and I agree - it's awesome.]]>
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   <pubDate>Sun, 04 Jul 2010 20:06:18 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=819608#819608</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=4039" rel="nofollow">Ericka</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 03 July 2010 at 9:57am<br /><br /><table width="99%"><tr><td class="BBquote"><strong><em>Originally posted by sphinx</strong></em><br /><br />Can I have a copy of the tick timer?&nbsp; I'm not a fan of clan highlight triggers, but since I've never used a tick timer before I figure I might as well give it a try.</td></tr></table><div><br></div><div>Sure thing. &nbsp;Would you be interested in a spell warning script as well (tells you what spells are going to drop next tick)? &nbsp;It will involve setting up more events, but its nice. &nbsp;Let me know and I can tell you what you need to add to this.</div><div><br></div><div>The clan highlight script is easy, as I could just send you a text file and you drop it in your scripts folder and it'd work. &nbsp;This one involves more walking through since I used the program's GUI interface.</div><div><br></div><div>What I did is created 4 events in the world defaults preferences section (not the world settings, go to the Atlantis Menu, then Preferences). &nbsp;Name the events:</div><div><br></div><div>am half hour 15 sec</div><div>am on hour 15 sec</div><div>pm half hour 15 sec</div><div>pm on hour 15 sec</div><div><br></div><div><b>for "am half hour 15 sec" conditions:</b></div><div><br></div><div>matches regexp:&nbsp;30am\) &nbsp;</div><div><br></div><div>#this will have to match your prompt. &nbsp;My prompt ends like:&nbsp;&#091;Defensive | Chamber of Rest | &nbsp;| 6:00am)</div><div><br></div><div>matches variable: worldtemp.time is on</div><div><br></div><div><b>for&nbsp;am on hour 15 sec conditions:</b></div><div><br></div><div>matches regexp: 00am\)</div><div><br></div><div>matches variable: worldtemp.time is off</div><div><br></div><div><b>for pm half hour 15 sec:</b></div><div><br></div><div>matches regexp:&nbsp;30pm\)</div><div><br></div><div>matches variable: worldtemp.time is on</div><div><br></div><div><b>for pm on hour 15 sec:</b></div><div><br></div><div>matches regexp 00pm\)</div><div><br></div><div>matches variable: worldtemp.time is off</div><div><br></div><div>All these events have the same scripting action. &nbsp;Create a "Script: execute script function" action in all of them and paste this in:</div><div><br></div><div><div>my $spawn = $Atlantis::StateData{'event.spawn'};</div><div>Atlantis::RegisterTimer(26,1,"Atlantis::DisplayStatusOnSpawn('$spawn','TICK IN 15 SECONDS!!!')",'');</div><div>Atlantis::RegisterTimer(36,1,"Atlantis::DisplayStatusOnSpawn('$spawn','TICK IN 5 SECONDS!!!!!!!!!!!!!!!!!')",'');</div></div><div><br></div><div>Add another action to each event: Script: set variable. &nbsp;You need to set the variable worldtemp.time to be the opposite of whatever the condition was. &nbsp;So for example, with&nbsp;<b>for&nbsp;am on hour 15 sec conditions, </b>since worldtemp.time is ON, you want to have an action which turns it OFF.</div><div><br></div><div>Finally, add one more action to each: Spawn: Display Status Text. &nbsp;Have it say "TICK!!!!!" Or something to that effect.</div><div><br></div><div>Let me know if you have questions.</div>]]>
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   <pubDate>Sat, 03 Jul 2010 09:57:46 +0000</pubDate>
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   <title>Rapscallion Scripts : It&#039;s time to move on!</title>
   <link>http://www.dsl-mud.org/forum/forum_posts.asp?TID=51730&amp;PID=819558#819558</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.dsl-mud.org/forum/member_profile.asp?PF=6168" rel="nofollow">Robe cutter</a><br /><strong>Subject:</strong> It&#039;s time to move on!<br /><strong>Posted:</strong> 02 July 2010 at 11:06pm<br /><br /><table width="99%"><tr><td class="BBquote"><strong><em>Originally posted by jessable</strong></em><br /><br />If a script's language is supported by a client, the client can use the script.<br></td></tr></table><br><br>Thanks Captain Obvious!<br>]]>
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   <pubDate>Fri, 02 Jul 2010 23:06:49 +0000</pubDate>
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