Hello all. It's been a while since I've gotten to post a
State of the Mud and there are a few important
announcements that I wanted to share. It's a good thing
for you all know what we're working on and I'm hoping
you can get as excited as I am for some of this.
CON - July 21 & 22 2023 – Amarillo Texas.
We haven't had a convention in Amarillo for quite some
time and based on last years terrible events, we're
going to have this one here at our new house. It may not
be as nice as the mountain con chalets, but there is
room enough for entertaining folks similar to what we
did back at the Seattle Washington con. Also, we have a
salt water pool so bring your trunks! We will post more
on this as we get closer to the date.
KINGDOM WARS
Yes, for real and this is my favorite thing on this
list. This will begin in mid April (2 short months away)
and will work in a way similar to before with the
following exciting changes.
1- ANY active level 51 can own an Army. Anyone who owns
an army will be referred to as a Lord or Lady for the
purpose leading your own loyal troops. Kingdoms will
always have an advantage due to tax revenue, certain
troops types being available, existing armies and a
Kingdoms built in natural defenses, but ANY PLAYER may
start their own personal armies and place their
loyalties in with larger armies, or just a conglomerate
of other players forming together for a common goal. Be
careful who you trust Kingdoms and Lords/Ladies, because
the opportunity for deceit exists too. Lords and Ladies
can choose to NOT participate in a battle after giving
support OR even fight for the opposition.
2- There is a real GRAPHICAL interface for the land
based battles (no Navy Sim quite yet, but I am looking),
based on the Ultimate Epic Battle Simulator engine.
(hoping the workshop for UEBS2 is released soon too
because its wayyy better, but we can use either) Some of
the troops types may not look as they supposed to be in
the graphical interface, but the Stats for the Troops
and numbers will be completely accurate. The fun here is
being able to watch the recorded battles much like the
teaser I put on You Tube a couple of months ago. These
battles will have a corresponding Kwars note to go along
explain the story behind any battles.
https://youtu.be/ID-t-dVTBDU
3- A real time updated map with smaller territories
divided up to fight for. Some territories have a greater
strategic value than others which will be explained or
should be common sense based on location.
4- Turn based system. All orders, moves, battles and
results will be processed once a week on Wednesdays. The
cut off for orders will be Wednesday mornings at 10am
system time.
5- Kingdom Cities will be the HARDEST thing to conquer,
but if done and kept more than 30 days, we will allow
change to be reflected in game in the form of guards,
banners, etc, etc.
6- There is a LOT of details that go into this, all of
it will be available to everyone mid-April, shooting for
April 17th.
THE GREAT PKP DEBATE
Based on player feedback, we are making a change to the
way PKP's work by limiting the bonus effects gotten from
them after a few are spent on each stat. We'll share the
exact amount of this after we do some testing.
BALANCE PATCHES
Thank you to everyone who responded to my request for
balance feedback. I was looking for some common feelings
amongst the players and we will be making adjustments
based on that. You'll see the first a few planned ones
later this month. Please keep an open mind and test out
any changes you see before falling into any dramatic
shock. We will make monthly adjustments for the rest of
the year.
NEW KINGDOM KEEP
We will be adding a new Kingdom Keep this year. That's
all I will say now. Who doesn't like surprises???
NEW RACE, NEW CLASS
Speaking of surprises, there is a brand new class and
race planned and I hope to have them announced at Con
and then released the week after con. The race is a
little more light hearted than the class is, meaning
that the class and race have nothing to do with each
other.
GEM DRAGONS
This is getting back on track starting with the Crystal
Dragon and more to slowly make their way in.
COMPETITION
We will be starting a new form of competitive events to
be known as Leveraged events. If its popular, we may use
this method for AGL, ACFL, etc. The idea is to leverage
a competitors HP/Mana based on their race and class to
even the playing field. If popular, we'll move on with
this to see where it takes us.
These are our current projects and focus, but we also
want to bring more story driven quests into the world
both large and small. For that we are adding a little
more help to the Imm world.
Please be kind to Imms, keep an open mind and be the
type of player that helps others want to be here. I
appreciate all of you who do this very much!
I hope that you are excited and we are all more than
ready to see this progress move forward.
-Scorn
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