Darkonin is one of three kingdoms located in
Icewall. High atop Mt Darkonin, the entire capital city rests neatly within a
split in the middle of the peak. The climate is cold and largely inhospitable,
but its residents have adapted.
Darkonin was purchased from the ice goblins of
Icewall by an unprecidented merger of the goblinoids and ogre-kin of the realm.
The goblinoids, seeking freedom from persecution and a new home since their
former home of Dolund'ir was now under Althainian rule, and the ogres seeking a
new home after the collapse of their native kingdom of Gruntz (literally, as it
fell into a great chasm), united under the Darkonin flag and made the perilous
journey to their new home high upon the mountain.
Darkonin boasts of a highly defensible location,
and a unique architecture. It is open to goblinoids and ogre-kins from all
walks of life. It is largely considered an evil kingdom but was actually founded
on the principles of balance. It's citizens are ruled by a monarchy and its
military is ruled by a Supreme General. The Supreme General ultimately answers
to the monarchy as well.