Seals
The Underworld is a clanners-only realm built by Fatale to twist into each clan's worst nightmare. Every clan has its own hunting grounds there, where its foes drop seals that can be traded with the seal merchant for special gear. Seals drop 5% of the time; each Underworld keep your clan holds adds another 5%, up to 25% with all four.
Locked Gates and the Black Widow
Once an Underworld keep is taken, its outer doors lock and there is no way in. To open them again, a clan must cross the underground ocean, where ghostly pirates roam, and kill the black widow spider. Her death frees all four keeps at once, leaving them unowned, and she drops a hoard of 20 seals. Then the crossing has to be made again to get home.
Getting There
A portal in Hell leads to the docks of the Underworld channel, where the ships Agility and Triumph sail with skeleton crews. There are only two ways out: the recall room above the merchant at the island's center, or death. Remorts may not enter, and an altered dragon that reverts inside dies. Type help underworld in game for more.