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Bladesinger

Bladesingers of Algoron

The Bladesinger is an elite fighter, skillfully combining magic and might to defeat his foes, and the foes of all elves. The Bladesinger is a rarely multi-classed mixture of Mage and Warrior, effective using his spells to augment his swordarm.

Bladesingers have more magical power than do pure warriors, but not quite as much as mages. Bladesingers cast spells at close to their actual experience level, and don't suffer the CP costs that warriors do when selecting spells for themselves. Bladesingers are proficient in many skills that pure mages cannot learn, such as disarm and bash. However, Bladesingers are restricted to the use of daggers and swords in their adventuring careers. Their dedication to both combat and magic forces them to use a narrow range of weapons, and being that elves have a natural affinity to swordfighting, the Bladesingers drift towards short and long swords. Bladesingers also have the unique ability to use a dance-like combat style known as the Bladesong. The Bladesong has been handed down from elven generation to generation, and is a graceful, deceptive combat style that only elves, with their natural agility, can master.

Who can be a Bladesinger?

ClassAny Class
RaceELVES of any subrace
AlignmentAny alignment
ClanSHALONESTI only
Prime Attribute:DexteritySecondary Attribute:Intelligence
Hit Points per Level:11 - 15Skill Adept:75%
Magic:Full spellcaster; not affected by the moons
Currently Played:41

Armor

Bladesingers can wear everything up to chain mail, and can use shields.

Armor TypeBladesingerNotes
ClothYesWearable by every class
LeatherYesToo abrasive for mages and other pure spellcasters
Studded LeatherYesToo heavy for many clerics, bards and stealth classes
ChainYesToo heavy or noisy for most stealth and spellcasting classes
PlateNoOnly warriors and a few warrior-type reclasses can wear plate

Experience by Race

How much experience a bladesinger of each race needs per level compared to normal (100%); higher means slower leveling. Which races may actually become a bladesinger is listed under Becoming a Bladesinger below.

RaceExperience
Human100%
Goblin100%
Deep Gnome100%
Shalonesti Elf125%
Half Elf100%
Dark Elf120%
Wild Elf125%
Hill Dwarf100%
Mountain Dwarf100%
Kender100%
Ogre100%
Giant Ogre100%
Half Ogre100%
Minotaur100%
Yinn100%
Dark Dwarf100%
Tinker Gnome100%
Sea Elf125%
Felar100%
Wemic100%
Bugbear100%
Hobgoblin100%
Mul150%
Limited Races
Gully Dwarf100%
Centaur100%
Ariel100%
Pixie100%
Bakali100%
Troll100%
Orc100%
Arboren100%
Lagodae100%
Lepori100%

Skills & Spells

Free at Creation

Every bladesinger starts with these, at no creation point cost.

LevelSkill
1Dagger
1Dig
1Recall
1Scrolls
1Staves
1Swim
1Sword
1Wands
10Bladesong

Bladesinger Default Package (40 creation points)

Taking the default package at creation gives you all of the following:

LevelSkill
1Parry
12Third Attack
17Dodge
20Circle
20Enhanced Damage
21Reposition
27Offhand
43Circle Stab

Spell groups: Enhancement, Transportation, Detection, Combat (see Spell Groups below)

Skills

Skills a bladesinger can learn individually. Cost is in creation points at creation; after creation, skills are gained from your guildmaster for twice that many trains.

LevelSkillCostIn Default
1Parry4Yes
1Rescue4
1Shield Block4
3Dirt Kicking4
5Blind Fighting6
5Second Attack3
7Haggle5
8Bash4
8Kick3
8Meditation7
9Riding4
10Sneak6
11Peek6
12Hide6
12Third Attack4Yes
13Fast Healing6
14Hand to Hand4
15Lore2
15Trip8
17Disarm4
17Dodge6Yes
20Astrology6
20Circle2Yes
20Enhanced Damage3Yes
21Reposition2Yes
25Pick Lock8
27Offhand5Yes
32Spellcraft8
43Circle Stab2Yes

Spell Groups

Bladesingers cannot buy spells one at a time; spells come in groups. Each group lists the level at which a bladesinger can cast each spell.

GroupCostIn DefaultSpells (level)
Combat7YesMagic Missile (2), Chill Touch (5), Burning Hands (8), Shocking Grasp (12), Color Spray (18), Blizzra (24), Fireball (24), Acid Blast (30), Chain Lightning (35)
Creation5Continual Light (8), Create Tree (10), Create Water (10), Floating Disc (10), Create Food (11), Illumination (12), Create Spring (17), Create Rose (20)
Detection6YesDetect Magic (23), Know Alignment (27), Detect Invis (30), Locate Object (31), Detect Poison (32), Detect Evil (33), Detect Good (33), Detect Hidden (36), Farsight (39), Identify (42)
Enhancement6YesLight Foot (12), Refresh (17), Infravision (19), Giant Strength (20), Haste (29)
Illusion5Self Projection (22), Invisibility (48), Mass Invis (49)
Maladictions6Blindness (14), Weaken (14), Poison (19), Curse (22), Energy Drain (22), Plague (30), Slow (36)
Protective5Armor (9), Protection Evil (14), Protection Good (14), Protection Neutral (14), Fireproof (16), Dispel Magic (24), Proximity Dispel (24), Cancellation (26), Shield (28), Sanctuary (33), Stone Skin (35)
Transportation6YesWord of Recall (14), Fly (16), Summon (22), Teleport (26), Gate (28), Pass Door (31), Waypoint (31), Portal (40), Nexus (46)
Weather5Faerie Fire (7), Lightning Bolt (15), Control Weather (19), Faerie Fog (19), Call Lightning (24), Tornado (39), Dispel Fog (43), Fog (43)

Racial Skills

Only bladesingers of the listed race receive these.

LevelSkillRace
1TauntKender
10SpitGoblin, Hobgoblin
15Forepaw SwipeWemic
15GoreMinotaur
15RootveinArboren
19SharpenHill & Mountain Dwarf
20Bunny HopLagodae, Lepori
20HoofCentaur
20Pixie DustPixie
20ScreechAriel
20Viper BiteBakali
25DeeprootArboren

Becoming a Bladesinger

Base class: any class.

Clan: Shalonesti.

Requirements:

  • Must be level 51
  • Race: Elves of any subrace
  • Shalonesti only
  • Granted by a clan leader

A character may reclass only once. See help reclass in the game for full details.

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