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Jongleur

Jongleurs of Algoron

Jongleurs are loosely based upon the French entertainers of the same name. They are masters at manipulating small items with their hands. They can catch and juggle almost anything. On top of this, they are skilled acrobats, able to traverse tightropes, turn flips, polevault, and perform a number of acrobatic feats. Their agility provides them with great defensive resources.

Any Bard class may reclass to a Jongleur.

Prime Attribute:DexteritySecondary Attribute:Wisdom
Hit Points per Level:9 - 12Skill Adept:75%
Magic:Full spellcaster; not affected by the moons
Currently Played:74

Armor

Jongleurs can wear cloth and leather armor, and can use shields.

Armor TypeJongleurNotes
ClothYesWearable by every class
LeatherYesToo abrasive for mages and other pure spellcasters
Studded LeatherNoToo heavy for many clerics, bards and stealth classes
ChainNoToo heavy or noisy for most stealth and spellcasting classes
PlateNoOnly warriors and a few warrior-type reclasses can wear plate

Experience by Race

How much experience a jongleur of each race needs per level compared to normal (100%); higher means slower leveling. Which races may actually become a jongleur is listed under Becoming a Jongleur below.

RaceExperience
Human100%
Goblin175%
Deep Gnome150%
Shalonesti Elf110%
Half Elf110%
Dark Elf110%
Wild Elf110%
Hill Dwarf150%
Mountain Dwarf140%
Kender110%
Ogre100%
Giant Ogre100%
Half Ogre175%
Minotaur100%
Yinn100%
Dark Dwarf100%
Tinker Gnome150%
Sea Elf110%
Felar100%
Wemic100%
Bugbear100%
Hobgoblin100%
Mul150%
Limited Races
Gully Dwarf100%
Centaur100%
Ariel100%
Pixie100%
Bakali100%
Troll100%
Orc100%
Arboren100%
Lagodae100%
Lepori100%

Skills & Spells

Free at Creation

Every jongleur starts with these, at no creation point cost.

LevelSkill
1Dig
1Recall
1Scrolls
1Staff
1Staves
1Swim
1Wands

Jongleur Default Package (40 creation points)

Taking the default package at creation gives you all of the following:

LevelSkill
1Danger Sense
3Dodge
13Parry
15Second Attack
16Entertain Crowd
21Tumbling
25Enhanced Damage
35Polevault Kick
40Light Show

Song & spell groups: War Hymns, Hymns of Life (see Spell Groups below)

Skills

Skills a jongleur can learn individually. Cost is in creation points at creation; after creation, skills are gained from your guildmaster for twice that many trains.

LevelSkillCostIn Default
1Dagger4
1Danger Sense6Yes
1Flail4
1Haggle2
1Whip4
3Dirt Kicking6
3Dodge6Yes
4Trip4
7Kick1
9Pick Lock4
10Roundhouse4
13Parry8Yes
15Hand to Hand6
15Second Attack6Yes
16Entertain Crowd3Yes
16Lore8
19Pugil6
21Tumbling6Yes
23Blind Fighting12
24Catch Arrow2
25Enhanced Damage10Yes
30Polevault Jump4
35Polevault Kick5Yes
39Weapon Toss3

Song & Spell Groups

Jongleurs cannot buy songs or spells one at a time; they come in groups. Each group lists the level at which a jongleur can use each one. Bardic songs must be learned with rehearse.

GroupCostIn DefaultSpells (level)
Enhancement7Infravision (10), Refresh (12), Giant Strength (22), Light Foot (22), Haste (26)
Harmful4Cause Light (3), Cause Serious (10), Cause Critical (19), Harm (28), Cause Decay (42), Cause Fatality (50)
Hymns of Life6YesThe Torch Burns (3), Travel Tune (9), 99 Bottles of Beer on the Wall (11), Stone Fountain (14), Reveal All (22), Song of Healing (25), Song of Peace (26), The Marriage Song (28), Shield of Words (32), The Roosters Crow (38), Wake the Dead (41)
Protective8Armor (10), Protection Evil (17), Protection Good (17), Protection Neutral (17), Fireproof (19), Dispel Magic (30), Proximity Dispel (30), Cancellation (34), Shield (35), Stone Skin (40), Sanctuary (42)
Transportation6Word of Recall (16), Fly (20), Pass Door (25), Teleport (25), Summon (29), Gate (32), Waypoint (39), Portal (45), Nexus (50)
War Hymns8YesSong of War (7), No Eyes (12), The Piercing Winds (15), Weakness Within (18), We Come, We Come (23), Lullaby (27), Screeching Banshee (29), Nightmare (30), Release Me (31), Song of Charm (35), Green Leaf (46)

Racial Skills

Only jongleurs of the listed race receive these.

LevelSkillRace
1TauntKender
10FuryOrc
10SpitGoblin, Hobgoblin
15Forepaw SwipeWemic
15GoreMinotaur
15RootveinArboren
19SharpenHill & Mountain Dwarf
20Bunny HopLagodae, Lepori
20HoofCentaur
20Pixie DustPixie
20ScreechAriel
20Viper BiteBakali
25DeeprootArboren

Becoming a Jongleur

Base class: Bard only.

Requirements:

  • Race: any race that can be a bard

A character may reclass only once, starting at level 10 (level 51 gives the most benefit). See help reclass in the game for full details.

« Back to Classes  |  « Back to Bard