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Nightshade ![]() Nightshades are a specialty thief, known for their ability to surprise an opponent and make a quick getaway. The Nightshade is an expert at inflicting quick and heavy damage to distract their target from their primary goal, the loot. Nightshades use trickery when forced into battle, and usually will not last long against an opponent who regains their senses from the initial surprise. Primarily found in a city environment, Nightshades also use the shadows to their advantage. Elves, Goblin, Felar and Kender make the best Nightshades. The large races do not play this class very well. The following races cannot play this class: Minotaur, Hill Dwarves, Mountain Dwarves The following clans cannot recruit this class: Knighthood
ArmorNightshades can wear cloth and leather armor, and cannot use shields.
Experience by RaceHow much experience a nightshade of each race needs per level compared to normal (100%); higher means slower leveling. Which races may actually become a nightshade is listed under Becoming a Nightshade below.
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Skills & Spells Free at CreationEvery nightshade starts with these, at no creation point cost.
Nightshade Default Package (40 creation points)Taking the default package at creation gives you all of the following:
SkillsSkills a nightshade can learn individually. Cost is in creation points at creation; after creation, skills are gained from your guildmaster for twice that many trains.
Skill GroupsWeaponsmaster (40 cp): Axe, Dagger, Flail, Mace, Sword, Whip Spell GroupsNightshades cannot buy spells one at a time; spells come in groups. Each group lists the level at which a nightshade can cast each spell.
Racial SkillsOnly nightshades of the listed race receive these.
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Becoming a Nightshade Base class: Thief only. Requirements:
A character may reclass only once, starting at level 10 (level 51 gives the most benefit). See help reclass in the game for full details. |
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