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Invoker ![]() Invokers are a special reclass only available to mages of the Conclave. These highly specialized mages are able to call upon special magics which make them quite powerful. These mages also have the ability to stop other characters from taking any action by surrounding them in a web, and have perfected the art of hiding themselves from detection. Who can be an Invoker?
ArmorInvokers can only wear cloth armor, and can use shields.
Experience by RaceHow much experience a invoker of each race needs per level compared to normal (100%); higher means slower leveling. Which races may actually become a invoker is listed under Becoming a Invoker below.
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Skills & Spells Free at CreationEvery invoker starts with these, at no creation point cost.
Invoker Default Package (40 creation points)Taking the default package at creation gives you all of the following:
Spell groups: Combat, Detection, Illusion, Invocation, Transportation, Protective, Enhancement (see Spell Groups below) SkillsSkills a invoker can learn individually. Cost is in creation points at creation; after creation, skills are gained from your guildmaster for twice that many trains.
Spell GroupsInvokers cannot buy spells one at a time; spells come in groups. Each group lists the level at which a invoker can cast each spell.
Racial SkillsOnly invokers of the listed race receive these.
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Becoming an Invoker Base class: Mage only. Clan: Conclave. Requirements:
A character may reclass only once. See help reclass in the game for full details. |
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