Dark & Shattered Lands
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Warrior

A warrior of Algoron

Warriors live for combat and the thrill of battle. They are the best fighters of all the classes, but lack the subtle skills of thieves and the magical talents of mages and priests. Warriors are best for those who don't mind taking the direct approach, even when another method might be called for.

Warriors begin with skill in the sword, and gain a second attack in combat. Other weapon skills may be purchased cheaply, or gained in the default skill package, which includes the following:

Weaponsmasterthis group provides knowledge of all weapon types
Shield Blockthe art of parrying with a shield
Basha forceful rush with the body, designed to flatten your foes
Enhanced Damagethis skill multiplies your damage in battle
Parrythe art of parrying with weapons
Rescueallows you to take the blows aimed for a companion
Third Attackallows the skilled warrior to land three blows in one round
Prime Attribute:StrengthSecondary Attribute:Constitution
Hit Points per Level:12 - 16Skill Adept:75%
Currently Played:407

Armor

Warriors can wear every type of armor, and can use shields.

Armor TypeWarriorNotes
ClothYesWearable by every class
LeatherYesToo abrasive for mages and other pure spellcasters
Studded LeatherYesToo heavy for many clerics, bards and stealth classes
ChainYesToo noisy for thieves, rangers and swashbucklers
PlateYesOnly warriors and a few warrior-type reclasses can wear plate

Races

These races can become warriors. The experience column is how much experience a warrior of that race needs per level compared to normal (100%); higher means slower leveling.

RaceExperience
Human100%
Shalonesti Elf140%
Half Elf120%
Dark Elf140%
Wild Elf100%
Sea Elf140%
Hill Dwarf150%
Mountain Dwarf150%
Dark Dwarf150%
Mul150%
Minotaur100%
Ogre100%
Giant Ogre130%
Half Ogre115%
Yinn160%
Goblin110%
Hobgoblin100%
Bugbear100%
Deep Gnome130%
Tinker Gnome130%
Kender140%
Felar115%
Wemic115%
Arboren100%
Limited Races
Ariel100%
Bakali100%
Centaur100%
Gully Dwarf100%
Orc100%
Troll100%
Lagodae100%
Lepori100%

Cannot be warriors: Pixies. Remort and special races (Dragons, Angels, Demons, Balanx, Draconians and Giants) have their own classes and cannot choose warrior.


Skills & Spells

Free at Creation

Every warrior starts with these, at no creation point cost.

LevelSkill
1Dig
1Recall
1Scrolls
1Staves
1Swim
1Sword
1Wands
5Second Attack

Warrior Default Package (40 creation points)

Taking the default package at creation gives you all of the following:

LevelSkill
1Axe
1Bash
1Dagger
1Enhanced Damage
1Flail
1Mace
1Parry
1Polearm
1Rescue
1Shield Block
1Spear
1Staff
1Whip
11Disarm
12Third Attack

Skills

Skills a warrior can learn individually. Cost is in creation points at creation; after creation, skills are gained from your guildmaster for twice that many trains.

LevelSkillCostIn Default
1Axe4Yes
1Bash4Yes
1Dagger2Yes
1Enhanced Damage3Yes
1Flail4Yes
1Mace3Yes
1Parry4Yes
1Polearm4Yes
1Rescue4Yes
1Shield Block2Yes
1Spear3Yes
1Staff4Yes
1Whip4Yes
2Riding2
3Dirt Kicking4
6Fast Healing4
6Hand to Hand4
8Kick3
10Sneak6
11Disarm4Yes
12Hide6
12Third Attack4Yes
13Blind Fighting3
13Dodge6
14Haggle6
14Peek6
15Meditation8
15Trip8
18Berserk5
19Charge5
20Lore4
22Dual Wield6
25Pick Lock8

Skill Groups

Weaponsmaster (20 cp): Axe, Dagger, Flail, Mace, Polearm, Spear, Staff, Sword, Whip

Spell Groups

Warriors cannot buy spells one at a time; spells come in groups. Each group lists the level at which a warrior can cast each spell.

GroupCostSpells (level)
Attack8Earthquake (14), Dispel Evil (21), Dispel Good (21), Dispel Neutral (21), Heat Metal (23), Flamestrike (27), Castigation (45), Demonfire (45), Ray of Truth (47), Shadow Torrent (47)
Benedictions8Bless (8), Calm (20), Remove Curse (22), Frenzy (26), Holy Word (42)
Combat9Magic Missile (2), Chill Touch (6), Burning Hands (9), Shocking Grasp (13), Color Spray (20), Blizzra (26), Fireball (26), Acid Blast (32), Chain Lightning (36)
Creation8Continual Light (9), Create Water (11), Create Food (12), Illumination (12), Create Tree (16), Floating Disc (16), Create Spring (20), Create Rose (24)
Enhancement9Refresh (9), Infravision (16), Light Foot (19), Giant Strength (20), Haste (29)
Harmful6Cause Light (3), Cause Serious (10), Cause Critical (19), Harm (28), Cause Decay (42), Cause Fatality (50)
Healing6Cure Light (3), Refresh (9), Cure Serious (10), Cure Critical (19), Mass Healing (46)
Protective8Armor (5), Protection Evil (11), Protection Good (11), Protection Neutral (11), Fireproof (18), Dispel Magic (30), Proximity Dispel (30), Sanctuary (30), Cancellation (34), Shield (40), Stone Skin (45)
Transportation9Word of Recall (16), Fly (22), Summon (22), Gate (28), Teleport (36), Pass Door (37), Waypoint (39), Portal (40), Nexus (45)
Weather8Faerie Fire (8), Lightning Bolt (16), Call Lightning (22), Control Weather (22), Faerie Fog (24), Tornado (45)

Racial Skills

Only warriors of the listed race receive these.

LevelSkillRace
1TauntKender
10Bugbear BiteBugbear
10FuryOrc
10SpitGoblin, Hobgoblin
15Forepaw SwipeWemic
15GoreMinotaur
15RootveinArboren
19SharpenHill & Mountain Dwarf
20Bunny HopLagodae, Lepori
20HoofCentaur
20ScreechAriel
20Viper BiteBakali
25DeeprootArboren

Reclassing

A warrior may reclass once, starting at level 10 (level 51 gives the most benefit). Clan reclasses require level 51 and are granted by a clan leader. See help reclass in the game for full details.

Warrior Reclasses

These are open only to warriors:

Ranger
Warriors trained in nature, survival and tracking.
Race: Humans, Elves (except Sea Elves), Hill Dwarves, Yinn, Half Ogres · Any alignment · Any clan · Armor: up to studded leather
Barbarian
Big warriors trained in the roughest frontiers; they detest magic.
Race: All except Shalonesti Elf, Dark Dwarf, Tinker Gnome, Kender · Any alignment · Any clan · Armor: all, including plate
Swashbuckler
Nice dressing, quick witted swordsman. Charming, yet dangerous.
Race: Humans, Half-Elves, Kender · Armor: up to studded leather
Armsman
Master of Arms, a master with almost all weapons.
Race: Any · Any alignment · Any clan · Armor: all, including plate
Samurai
Powerful military nobility of the Shokono Empire.
Race: All except Goblins · Any alignment · Any clan · Armor: all, including plate

Clan & Special Reclasses

These are open to any class, including warriors, if the other requirements are met:

Paladin (Knighthood)
Great Knights of the Gods of Good.
Level 51 · Race: Humans only · Lawful Good only · Knighthood only · Armor: all, including plate
Shadow Knight (Shadow)
Honorable Evil Knights of Necrucifer.
Level 51 · Race: Humans only · Follower of Drakkara only · Shadow only · Armor: all, including plate
Battlerager (Wargar)
Dwarven Berserkers, one of the most deadly classes.
Level 51 · Race: Hill and Mountain Dwarves · Wargar only · Armor: all, including plate
Bladesinger (Shalonesti)
Elves who have learned the art of bladesinging.
Level 51 · Race: Elves of any subrace · Shalonesti only · Armor: up to chain
Eldritch (Shalonesti)
Physically weak, but strong elvish magic.
Level 51 · Race: Elves only · Any alignment · Follower of Zandreya · Shalonesti only · Armor: cloth only
Dragon Slayer (Slayers)
Warrior-like fighter with specialized skills for slaying Dragons.
Level 51 · Race: Any · Slayers only · Armor: all, including plate
Monk (Manatonics)
Manatonics who dedicate their life to their art.
Manatonics only, after a successful quest · Race: All except Giant Ogre, Kender, Goblin, Hobgoblin, Bugbear, Pixie, Gully Dwarf · Any clan · Armor: cloth only

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